package sun.awt;
import java.awt.RenderingHints;
import java.lang.annotation.Native;
public class SunHints {
public static class Key extends RenderingHints.Key {
String description;
public Key(int privatekey, String description) {
super(privatekey);
this.description = description;
}
public final int getIndex() {
return intKey();
}
public final String toString() {
return description;
}
public boolean isCompatibleValue(Object val) {
if (val instanceof Value) {
return ((Value)val).isCompatibleKey(this);
}
return false;
}
}
public static class Value {
private SunHints.Key myKey;
private int index;
private String description;
private static Value[][] ValueObjects =
new Value[NUM_KEYS][VALS_PER_KEY];
private synchronized static void register(SunHints.Key key,
Value value) {
int kindex = key.getIndex();
int vindex = value.getIndex();
if (ValueObjects[kindex][vindex] != null) {
throw new InternalError("duplicate index: "+vindex);
}
ValueObjects[kindex][vindex] = value;
}
public static Value get(int keyindex, int valueindex) {
return ValueObjects[keyindex][valueindex];
}
public Value(SunHints.Key key, int index, String description) {
this.myKey = key;
this.index = index;
this.description = description;
register(key, this);
}
public final int getIndex() {
return index;
}
public final String toString() {
return description;
}
public final boolean isCompatibleKey(Key k) {
return myKey == k;
}
public final int hashCode() {
return System.identityHashCode(this);
}
public final boolean equals(Object o) {
return this == o;
}
}
private static final int NUM_KEYS = 10;
private static final int VALS_PER_KEY = 8;
@Native public static final int INTKEY_RENDERING = 0;
@Native public static final int INTVAL_RENDER_DEFAULT = 0;
@Native public static final int INTVAL_RENDER_SPEED = 1;
@Native public static final int INTVAL_RENDER_QUALITY = 2;
@Native public static final int INTKEY_ANTIALIASING = 1;
@Native public static final int INTVAL_ANTIALIAS_DEFAULT = 0;
@Native public static final int INTVAL_ANTIALIAS_OFF = 1;
@Native public static final int INTVAL_ANTIALIAS_ON = 2;
@Native public static final int INTKEY_TEXT_ANTIALIASING = 2;
@Native public static final int INTVAL_TEXT_ANTIALIAS_DEFAULT = 0;
@Native public static final int INTVAL_TEXT_ANTIALIAS_OFF = 1;
@Native public static final int INTVAL_TEXT_ANTIALIAS_ON = 2;
@Native public static final int INTVAL_TEXT_ANTIALIAS_GASP = 3;
@Native public static final int INTVAL_TEXT_ANTIALIAS_LCD_HRGB = 4;
@Native public static final int INTVAL_TEXT_ANTIALIAS_LCD_HBGR = 5;
@Native public static final int INTVAL_TEXT_ANTIALIAS_LCD_VRGB = 6;
@Native public static final int INTVAL_TEXT_ANTIALIAS_LCD_VBGR = 7;
@Native public static final int INTKEY_FRACTIONALMETRICS = 3;
@Native public static final int INTVAL_FRACTIONALMETRICS_DEFAULT = 0;
@Native public static final int INTVAL_FRACTIONALMETRICS_OFF = 1;
@Native public static final int INTVAL_FRACTIONALMETRICS_ON = 2;
@Native public static final int INTKEY_DITHERING = 4;
@Native public static final int INTVAL_DITHER_DEFAULT = 0;
@Native public static final int INTVAL_DITHER_DISABLE = 1;
@Native public static final int INTVAL_DITHER_ENABLE = 2;
@Native public static final int INTKEY_INTERPOLATION = 5;
@Native public static final int INTVAL_INTERPOLATION_NEAREST_NEIGHBOR = 0;
@Native public static final int INTVAL_INTERPOLATION_BILINEAR = 1;
@Native public static final int INTVAL_INTERPOLATION_BICUBIC = 2;
@Native public static final int INTKEY_ALPHA_INTERPOLATION = 6;
@Native public static final int INTVAL_ALPHA_INTERPOLATION_DEFAULT = 0;
@Native public static final int INTVAL_ALPHA_INTERPOLATION_SPEED = 1;
@Native public static final int INTVAL_ALPHA_INTERPOLATION_QUALITY = 2;
@Native public static final int INTKEY_COLOR_RENDERING = 7;
@Native public static final int INTVAL_COLOR_RENDER_DEFAULT = 0;
@Native public static final int INTVAL_COLOR_RENDER_SPEED = 1;
@Native public static final int INTVAL_COLOR_RENDER_QUALITY = 2;
@Native public static final int INTKEY_STROKE_CONTROL = 8;
@Native public static final int INTVAL_STROKE_DEFAULT = 0;
@Native public static final int INTVAL_STROKE_NORMALIZE = 1;
@Native public static final int INTVAL_STROKE_PURE = 2;
@Native public static final int INTKEY_RESOLUTION_VARIANT = 9;
@Native public static final int INTVAL_RESOLUTION_VARIANT_DEFAULT = 0;
@Native public static final int INTVAL_RESOLUTION_VARIANT_OFF = 1;
@Native public static final int INTVAL_RESOLUTION_VARIANT_ON = 2;
@Native public static final int INTKEY_AATEXT_LCD_CONTRAST = 100;
public static final Key KEY_RENDERING =
new SunHints.Key(SunHints.INTKEY_RENDERING,
"Global rendering quality key");
public static final Object VALUE_RENDER_SPEED =
new SunHints.Value(KEY_RENDERING,
SunHints.INTVAL_RENDER_SPEED,
"Fastest rendering methods");
public static final Object VALUE_RENDER_QUALITY =
new SunHints.Value(KEY_RENDERING,
SunHints.INTVAL_RENDER_QUALITY,
"Highest quality rendering methods");
public static final Object VALUE_RENDER_DEFAULT =
new SunHints.Value(KEY_RENDERING,
SunHints.INTVAL_RENDER_DEFAULT,
"Default rendering methods");
public static final Key KEY_ANTIALIASING =
new SunHints.Key(SunHints.INTKEY_ANTIALIASING,
"Global antialiasing enable key");
public static final Object VALUE_ANTIALIAS_ON =
new SunHints.Value(KEY_ANTIALIASING,
SunHints.INTVAL_ANTIALIAS_ON,
"Antialiased rendering mode");
public static final Object VALUE_ANTIALIAS_OFF =
new SunHints.Value(KEY_ANTIALIASING,
SunHints.INTVAL_ANTIALIAS_OFF,
"Nonantialiased rendering mode");
public static final Object VALUE_ANTIALIAS_DEFAULT =
new SunHints.Value(KEY_ANTIALIASING,
SunHints.INTVAL_ANTIALIAS_DEFAULT,
"Default antialiasing rendering mode");
public static final Key KEY_TEXT_ANTIALIASING =
new SunHints.Key(SunHints.INTKEY_TEXT_ANTIALIASING,
"Text-specific antialiasing enable key");
public static final Object VALUE_TEXT_ANTIALIAS_ON =
new SunHints.Value(KEY_TEXT_ANTIALIASING,
SunHints.INTVAL_TEXT_ANTIALIAS_ON,
"Antialiased text mode");
public static final Object VALUE_TEXT_ANTIALIAS_OFF =
new SunHints.Value(KEY_TEXT_ANTIALIASING,
SunHints.INTVAL_TEXT_ANTIALIAS_OFF,
"Nonantialiased text mode");
public static final Object VALUE_TEXT_ANTIALIAS_DEFAULT =
new SunHints.Value(KEY_TEXT_ANTIALIASING,
SunHints.INTVAL_TEXT_ANTIALIAS_DEFAULT,
"Default antialiasing text mode");
public static final Object VALUE_TEXT_ANTIALIAS_GASP =
new SunHints.Value(KEY_TEXT_ANTIALIASING,
SunHints.INTVAL_TEXT_ANTIALIAS_GASP,
"gasp antialiasing text mode");
public static final Object VALUE_TEXT_ANTIALIAS_LCD_HRGB =
new SunHints.Value(KEY_TEXT_ANTIALIASING,
SunHints.INTVAL_TEXT_ANTIALIAS_LCD_HRGB,
"LCD HRGB antialiasing text mode");
public static final Object VALUE_TEXT_ANTIALIAS_LCD_HBGR =
new SunHints.Value(KEY_TEXT_ANTIALIASING,
SunHints.INTVAL_TEXT_ANTIALIAS_LCD_HBGR,
"LCD HBGR antialiasing text mode");
public static final Object VALUE_TEXT_ANTIALIAS_LCD_VRGB =
new SunHints.Value(KEY_TEXT_ANTIALIASING,
SunHints.INTVAL_TEXT_ANTIALIAS_LCD_VRGB,
"LCD VRGB antialiasing text mode");
public static final Object VALUE_TEXT_ANTIALIAS_LCD_VBGR =
new SunHints.Value(KEY_TEXT_ANTIALIASING,
SunHints.INTVAL_TEXT_ANTIALIAS_LCD_VBGR,
"LCD VBGR antialiasing text mode");
public static final Key KEY_FRACTIONALMETRICS =
new SunHints.Key(SunHints.INTKEY_FRACTIONALMETRICS,
"Fractional metrics enable key");
public static final Object VALUE_FRACTIONALMETRICS_ON =
new SunHints.Value(KEY_FRACTIONALMETRICS,
SunHints.INTVAL_FRACTIONALMETRICS_ON,
"Fractional text metrics mode");
public static final Object VALUE_FRACTIONALMETRICS_OFF =
new SunHints.Value(KEY_FRACTIONALMETRICS,
SunHints.INTVAL_FRACTIONALMETRICS_OFF,
"Integer text metrics mode");
public static final Object VALUE_FRACTIONALMETRICS_DEFAULT =
new SunHints.Value(KEY_FRACTIONALMETRICS,
SunHints.INTVAL_FRACTIONALMETRICS_DEFAULT,
"Default fractional text metrics mode");
public static final Key KEY_DITHERING =
new SunHints.Key(SunHints.INTKEY_DITHERING,
"Dithering quality key");
public static final Object VALUE_DITHER_ENABLE =
new SunHints.Value(KEY_DITHERING,
SunHints.INTVAL_DITHER_ENABLE,
"Dithered rendering mode");
public static final Object VALUE_DITHER_DISABLE =
new SunHints.Value(KEY_DITHERING,
SunHints.INTVAL_DITHER_DISABLE,
"Nondithered rendering mode");
public static final Object VALUE_DITHER_DEFAULT =
new SunHints.Value(KEY_DITHERING,
SunHints.INTVAL_DITHER_DEFAULT,
"Default dithering mode");
public static final Key KEY_INTERPOLATION =
new SunHints.Key(SunHints.INTKEY_INTERPOLATION,
"Image interpolation method key");
public static final Object VALUE_INTERPOLATION_NEAREST_NEIGHBOR =
new SunHints.Value(KEY_INTERPOLATION,
SunHints.INTVAL_INTERPOLATION_NEAREST_NEIGHBOR,
"Nearest Neighbor image interpolation mode");
public static final Object VALUE_INTERPOLATION_BILINEAR =
new SunHints.Value(KEY_INTERPOLATION,
SunHints.INTVAL_INTERPOLATION_BILINEAR,
"Bilinear image interpolation mode");
public static final Object VALUE_INTERPOLATION_BICUBIC =
new SunHints.Value(KEY_INTERPOLATION,
SunHints.INTVAL_INTERPOLATION_BICUBIC,
"Bicubic image interpolation mode");
public static final Key KEY_ALPHA_INTERPOLATION =
new SunHints.Key(SunHints.INTKEY_ALPHA_INTERPOLATION,
"Alpha blending interpolation method key");
public static final Object VALUE_ALPHA_INTERPOLATION_SPEED =
new SunHints.Value(KEY_ALPHA_INTERPOLATION,
SunHints.INTVAL_ALPHA_INTERPOLATION_SPEED,
"Fastest alpha blending methods");
public static final Object VALUE_ALPHA_INTERPOLATION_QUALITY =
new SunHints.Value(KEY_ALPHA_INTERPOLATION,
SunHints.INTVAL_ALPHA_INTERPOLATION_QUALITY,
"Highest quality alpha blending methods");
public static final Object VALUE_ALPHA_INTERPOLATION_DEFAULT =
new SunHints.Value(KEY_ALPHA_INTERPOLATION,
SunHints.INTVAL_ALPHA_INTERPOLATION_DEFAULT,
"Default alpha blending methods");
public static final Key KEY_COLOR_RENDERING =
new SunHints.Key(SunHints.INTKEY_COLOR_RENDERING,
"Color rendering quality key");
public static final Object VALUE_COLOR_RENDER_SPEED =
new SunHints.Value(KEY_COLOR_RENDERING,
SunHints.INTVAL_COLOR_RENDER_SPEED,
"Fastest color rendering mode");
public static final Object VALUE_COLOR_RENDER_QUALITY =
new SunHints.Value(KEY_COLOR_RENDERING,
SunHints.INTVAL_COLOR_RENDER_QUALITY,
"Highest quality color rendering mode");
public static final Object VALUE_COLOR_RENDER_DEFAULT =
new SunHints.Value(KEY_COLOR_RENDERING,
SunHints.INTVAL_COLOR_RENDER_DEFAULT,
"Default color rendering mode");
public static final Key KEY_STROKE_CONTROL =
new SunHints.Key(SunHints.INTKEY_STROKE_CONTROL,
"Stroke normalization control key");
public static final Object VALUE_STROKE_DEFAULT =
new SunHints.Value(KEY_STROKE_CONTROL,
SunHints.INTVAL_STROKE_DEFAULT,
"Default stroke normalization");
public static final Object VALUE_STROKE_NORMALIZE =
new SunHints.Value(KEY_STROKE_CONTROL,
SunHints.INTVAL_STROKE_NORMALIZE,