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package javax.sound.midi;
import java.io.InputStream;
import java.io.IOException;
/**
* A hardware or software device that plays back a MIDI
* <code>{@link Sequence sequence}</code> is known as a <em>sequencer</em>.
* A MIDI sequence contains lists of time-stamped MIDI data, such as
* might be read from a standard MIDI file. Most
* sequencers also provide functions for creating and editing sequences.
* <p>
* The <code>Sequencer</code> interface includes methods for the following
* basic MIDI sequencer operations:
* <ul>
* <li>obtaining a sequence from MIDI file data</li>
* <li>starting and stopping playback</li>
* <li>moving to an arbitrary position in the sequence</li>
* <li>changing the tempo (speed) of playback</li>
* <li>synchronizing playback to an internal clock or to received MIDI
* messages</li>
* <li>controlling the timing of another device</li>
* </ul>
* In addition, the following operations are supported, either directly, or
* indirectly through objects that the <code>Sequencer</code> has access to:
* <ul>
* <li>editing the data by adding or deleting individual MIDI events or entire
* tracks</li>
* <li>muting or soloing individual tracks in the sequence</li>
* <li>notifying listener objects about any meta-events or
* control-change events encountered while playing back the sequence.</li>
* </ul>
*
* @see Sequencer.SyncMode
* @see #addMetaEventListener
* @see ControllerEventListener
* @see Receiver
* @see Transmitter
* @see MidiDevice
*
* @author Kara Kytle
* @author Florian Bomers
*/
public interface Sequencer extends MidiDevice {
/**
* A value indicating that looping should continue
* indefinitely rather than complete after a specific
* number of loops.
*
* @see #setLoopCount
* @since 1.5
*/
public static final int LOOP_CONTINUOUSLY = -1;
/**
* Sets the current sequence on which the sequencer operates.
*
* <p>This method can be called even if the
* <code>Sequencer</code> is closed.
*
* @param sequence the sequence to be loaded.
* @throws InvalidMidiDataException if the sequence contains invalid
* MIDI data, or is not supported.
*/
public void setSequence(Sequence sequence) throws InvalidMidiDataException;
/**
* Sets the current sequence on which the sequencer operates.
* The stream must point to MIDI file data.
*
* <p>This method can be called even if the
* <code>Sequencer</code> is closed.
*
* @param stream stream containing MIDI file data.
* @throws IOException if an I/O exception occurs during reading of the stream.
* @throws InvalidMidiDataException if invalid data is encountered
* in the stream, or the stream is not supported.
*/
public void setSequence(InputStream stream) throws IOException, InvalidMidiDataException;
/**
* Obtains the sequence on which the Sequencer is currently operating.
*
* <p>This method can be called even if the
* <code>Sequencer</code> is closed.
*
* @return the current sequence, or <code>null</code> if no sequence is currently set.
*/
public Sequence getSequence();
/**
* Starts playback of the MIDI data in the currently
* loaded sequence.
* Playback will begin from the current position.
* If the playback position reaches the loop end point,
* and the loop count is greater than 0, playback will
* resume at the loop start point for the number of
* repetitions set with <code>setLoopCount</code>.
* After that, or if the loop count is 0, playback will
* continue to play to the end of the sequence.
*
* <p>The implementation ensures that the synthesizer
* is brought to a consistent state when jumping
* to the loop start point by sending appropriate
* controllers, pitch bend, and program change events.
*
* @throws IllegalStateException if the <code>Sequencer</code> is
* closed.
*
* @see #setLoopStartPoint
* @see #setLoopEndPoint
* @see #setLoopCount
* @see #stop
*/
public void start();
/**
* Stops recording, if active, and playback of the currently loaded sequence,
* if any.
*
* @throws IllegalStateException if the <code>Sequencer</code> is
* closed.
*
* @see #start
* @see #isRunning
*/
public void stop();
/**
* Indicates whether the Sequencer is currently running. The default is <code>false</code>.
* The Sequencer starts running when either <code>{@link #start}</code> or <code>{@link #startRecording}</code>
* is called. <code>isRunning</code> then returns <code>true</code> until playback of the
* sequence completes or <code>{@link #stop}</code> is called.
* @return <code>true</code> if the Sequencer is running, otherwise <code>false</code>
*/
public boolean isRunning();
/**
* Starts recording and playback of MIDI data. Data is recorded to all enabled tracks,
* on the channel(s) for which they were enabled. Recording begins at the current position
* of the sequencer. Any events already in the track are overwritten for the duration
* of the recording session. Events from the currently loaded sequence,
* if any, are delivered to the sequencer's transmitter(s) along with messages
* received during recording.
* <p>
* Note that tracks are not by default enabled for recording. In order to record MIDI data,
* at least one track must be specifically enabled for recording.
*
* @throws IllegalStateException if the <code>Sequencer</code> is
* closed.
*
* @see #startRecording
* @see #recordEnable
* @see #recordDisable
*/
public void startRecording();
/**
* Stops recording, if active. Playback of the current sequence continues.
*
* @throws IllegalStateException if the <code>Sequencer</code> is
* closed.
*
* @see #startRecording
* @see #isRecording
*/
public void stopRecording();
/**
* Indicates whether the Sequencer is currently recording. The default is <code>false</code>.
* The Sequencer begins recording when <code>{@link #startRecording}</code> is called,
* and then returns <code>true</code> until <code>{@link #stop}</code> or <code>{@link #stopRecording}</code>
* is called.
* @return <code>true</code> if the Sequencer is recording, otherwise <code>false</code>
*/
public boolean isRecording();
/**
* Prepares the specified track for recording events received on a particular channel.
* Once enabled, a track will receive events when recording is active.
* @param track the track to which events will be recorded
* @param channel the channel on which events will be received. If -1 is specified
* for the channel value, the track will receive data from all channels.
* @throws IllegalArgumentException thrown if the track is not part of the current
* sequence.
*/
public void recordEnable(Track track, int channel);
/**
* Disables recording to the specified track. Events will no longer be recorded
* into this track.
* @param track the track to disable for recording, or <code>null</code> to disable
* recording for all tracks.
*/
public void recordDisable(Track track);
/**
* Obtains the current tempo, expressed in beats per minute. The
* actual tempo of playback is the product of the returned value
* and the tempo factor.
*
* @return the current tempo in beats per minute
*
* @see #getTempoFactor
* @see #setTempoInBPM(float)
* @see #getTempoInMPQ
*/
public float getTempoInBPM();
/**
* Sets the tempo in beats per minute. The actual tempo of playback
* is the product of the specified value and the tempo factor.
*
* @param bpm desired new tempo in beats per minute
* @see #getTempoFactor
* @see #setTempoInMPQ(float)
* @see #getTempoInBPM
*/
public void setTempoInBPM(float bpm);
/**
* Obtains the current tempo, expressed in microseconds per quarter
* note. The actual tempo of playback is the product of the returned
* value and the tempo factor.
*
* @return the current tempo in microseconds per quarter note
* @see #getTempoFactor
* @see #setTempoInMPQ(float)
* @see #getTempoInBPM
*/
public float getTempoInMPQ();
/**
* Sets the tempo in microseconds per quarter note. The actual tempo
* of playback is the product of the specified value and the tempo
* factor.
*
* @param mpq desired new tempo in microseconds per quarter note.
* @see #getTempoFactor
* @see #setTempoInBPM(float)
* @see #getTempoInMPQ
*/
public void setTempoInMPQ(float mpq);
/**
* Scales the sequencer's actual playback tempo by the factor provided.
* The default is 1.0. A value of 1.0 represents the natural rate (the
* tempo specified in the sequence), 2.0 means twice as fast, etc.
* The tempo factor does not affect the values returned by
* <code>{@link #getTempoInMPQ}</code> and <code>{@link #getTempoInBPM}</code>.
* Those values indicate the tempo prior to scaling.
* <p>
* Note that the tempo factor cannot be adjusted when external
* synchronization is used. In that situation,
* <code>setTempoFactor</code> always sets the tempo factor to 1.0.
*
* @param factor the requested tempo scalar
* @see #getTempoFactor
*/
public void setTempoFactor(float factor);
/**
* Returns the current tempo factor for the sequencer. The default is
* 1.0.
*
* @return tempo factor.
* @see #setTempoFactor(float)
*/
public float getTempoFactor();
/**
* Obtains the length of the current sequence, expressed in MIDI ticks,
* or 0 if no sequence is set.
* @return length of the sequence in ticks
*/
public long getTickLength();
/**
* Obtains the current position in the sequence, expressed in MIDI
* ticks. (The duration of a tick in seconds is determined both by
* the tempo and by the timing resolution stored in the
* <code>{@link Sequence}</code>.)
*
* @return current tick
* @see #setTickPosition
*/
public long getTickPosition();
/**
* Sets the current sequencer position in MIDI ticks
* @param tick the desired tick position
* @see #getTickPosition
*/
public void setTickPosition(long tick);
/**
* Obtains the length of the current sequence, expressed in microseconds,
* or 0 if no sequence is set.
* @return length of the sequence in microseconds.
*/
public long getMicrosecondLength();
/**
* Obtains the current position in the sequence, expressed in
* microseconds.
* @return the current position in microseconds
* @see #setMicrosecondPosition
*/
public long getMicrosecondPosition();
/**
* Sets the current position in the sequence, expressed in microseconds
* @param microseconds desired position in microseconds
* @see #getMicrosecondPosition
*/
public void setMicrosecondPosition(long microseconds);
/**
* Sets the source of timing information used by this sequencer.
* The sequencer synchronizes to the master, which is the internal clock,
* MIDI clock, or MIDI time code, depending on the value of
* <code>sync</code>. The <code>sync</code> argument must be one
* of the supported modes, as returned by
* <code>{@link #getMasterSyncModes}</code>.
*
* @param sync the desired master synchronization mode
*
* @see SyncMode#INTERNAL_CLOCK
* @see SyncMode#MIDI_SYNC
* @see SyncMode#MIDI_TIME_CODE
* @see #getMasterSyncMode
*/
public void setMasterSyncMode(SyncMode sync);
/**
* Obtains the current master synchronization mode for this sequencer.
*
* @return the current master synchronization mode
*
* @see #setMasterSyncMode(Sequencer.SyncMode)
* @see #getMasterSyncModes
*/
public SyncMode getMasterSyncMode();
/**
* Obtains the set of master synchronization modes supported by this
* sequencer.
*
* @return the available master synchronization modes
*
* @see SyncMode#INTERNAL_CLOCK
* @see SyncMode#MIDI_SYNC
* @see SyncMode#MIDI_TIME_CODE
* @see #getMasterSyncMode
* @see #setMasterSyncMode(Sequencer.SyncMode)
*/
public SyncMode[] getMasterSyncModes();
/**
* Sets the slave synchronization mode for the sequencer.
* This indicates the type of timing information sent by the sequencer
* to its receiver. The <code>sync</code> argument must be one
* of the supported modes, as returned by
* <code>{@link #getSlaveSyncModes}</code>.
*
* @param sync the desired slave synchronization mode
*
* @see SyncMode#MIDI_SYNC
* @see SyncMode#MIDI_TIME_CODE
* @see SyncMode#NO_SYNC
* @see #getSlaveSyncModes
*/
public void setSlaveSyncMode(SyncMode sync);
/**
* Obtains the current slave synchronization mode for this sequencer.
*
* @return the current slave synchronization mode
*
* @see #setSlaveSyncMode(Sequencer.SyncMode)
* @see #getSlaveSyncModes
*/
public SyncMode getSlaveSyncMode();
/**
* Obtains the set of slave synchronization modes supported by the sequencer.
*
* @return the available slave synchronization modes
*
* @see SyncMode#MIDI_SYNC
* @see SyncMode#MIDI_TIME_CODE
* @see SyncMode#NO_SYNC
*/
public SyncMode[] getSlaveSyncModes();
/**
* Sets the mute state for a track. This method may fail for a number
* of reasons. For example, the track number specified may not be valid
* for the current sequence, or the sequencer may not support this functionality.
* An application which needs to verify whether this operation succeeded should
* follow this call with a call to <code>{@link #getTrackMute}</code>.
*
* @param track the track number. Tracks in the current sequence are numbered
* from 0 to the number of tracks in the sequence minus 1.
* @param mute the new mute state for the track. <code>true</code> implies the
* track should be muted, <code>false</code> implies the track should be unmuted.
* @see #getSequence
*/
public void setTrackMute(int track, boolean mute);
/**
* Obtains the current mute state for a track. The default mute
* state for all tracks which have not been muted is false. In any
* case where the specified track has not been muted, this method should
* return false. This applies if the sequencer does not support muting
* of tracks, and if the specified track index is not valid.
*
* @param track the track number. Tracks in the current sequence are numbered
* from 0 to the number of tracks in the sequence minus 1.
* @return <code>true</code> if muted, <code>false</code> if not.
*/
public boolean getTrackMute(int track);
/**
* Sets the solo state for a track. If <code>solo</code> is <code>true</code>
* only this track and other solo'd tracks will sound. If <code>solo</code>
* is <code>false</code> then only other solo'd tracks will sound, unless no
* tracks are solo'd in which case all un-muted tracks will sound.
* <p>
* This method may fail for a number
* of reasons. For example, the track number specified may not be valid
* for the current sequence, or the sequencer may not support this functionality.
* An application which needs to verify whether this operation succeeded should
* follow this call with a call to <code>{@link #getTrackSolo}</code>.
*
* @param track the track number. Tracks in the current sequence are numbered
* from 0 to the number of tracks in the sequence minus 1.
* @param solo the new solo state for the track. <code>true</code> implies the
* track should be solo'd, <code>false</code> implies the track should not be solo'd.
* @see #getSequence
*/
public void setTrackSolo(int track, boolean solo);
/**
* Obtains the current solo state for a track. The default mute
* state for all tracks which have not been solo'd is false. In any
* case where the specified track has not been solo'd, this method should
* return false. This applies if the sequencer does not support soloing
* of tracks, and if the specified track index is not valid.
*
* @param track the track number. Tracks in the current sequence are numbered
* from 0 to the number of tracks in the sequence minus 1.
* @return <code>true</code> if solo'd, <code>false</code> if not.
*/
public boolean getTrackSolo(int track);
/**
* Registers a meta-event listener to receive
* notification whenever a meta-event is encountered in the sequence
* and processed by the sequencer. This method can fail if, for
* instance,this class of sequencer does not support meta-event
* notification.
*
* @param listener listener to add
* @return <code>true</code> if the listener was successfully added,
* otherwise <code>false</code>
*
* @see #removeMetaEventListener
* @see MetaEventListener
* @see MetaMessage
*/
public boolean addMetaEventListener(MetaEventListener listener);
/**
* Removes the specified meta-event listener from this sequencer's
* list of registered listeners, if in fact the listener is registered.
*
* @param listener the meta-event listener to remove
* @see #addMetaEventListener
*/
public void removeMetaEventListener(MetaEventListener listener);
/**
* Registers a controller event listener to receive notification
* whenever the sequencer processes a control-change event of the
* requested type or types. The types are specified by the
* <code>controllers</code> argument, which should contain an array of
* MIDI controller numbers. (Each number should be between 0 and 127,
* inclusive. See the MIDI 1.0 Specification for the numbers that
* correspond to various types of controllers.)
* <p>
* The returned array contains the MIDI controller
* numbers for which the listener will now receive events.
* Some sequencers might not support controller event notification, in
* which case the array has a length of 0. Other sequencers might
* support notification for some controllers but not all.
* This method may be invoked repeatedly.
* Each time, the returned array indicates all the controllers
* that the listener will be notified about, not only the controllers
* requested in that particular invocation.
*
* @param listener the controller event listener to add to the list of
* registered listeners
* @param controllers the MIDI controller numbers for which change
* notification is requested
* @return the numbers of all the MIDI controllers whose changes will
* now be reported to the specified listener
*
* @see #removeControllerEventListener
* @see ControllerEventListener
*/
public int[] addControllerEventListener(ControllerEventListener listener, int[] controllers);
/**
* Removes a controller event listener's interest in one or more
* types of controller event. The <code>controllers</code> argument
* is an array of MIDI numbers corresponding to the controllers for
* which the listener should no longer receive change notifications.
* To completely remove this listener from the list of registered
* listeners, pass in <code>null</code> for <code>controllers</code>.
* The returned array contains the MIDI controller
* numbers for which the listener will now receive events. The
* array has a length of 0 if the listener will not receive
* change notifications for any controllers.
*
* @param listener old listener
* @param controllers the MIDI controller numbers for which change
* notification should be cancelled, or <code>null</code> to cancel
* for all controllers
* @return the numbers of all the MIDI controllers whose changes will
* now be reported to the specified listener
*
* @see #addControllerEventListener
*/
public int[] removeControllerEventListener(ControllerEventListener listener, int[] controllers);
/**
* Sets the first MIDI tick that will be
* played in the loop. If the loop count is
* greater than 0, playback will jump to this
* point when reaching the loop end point.
*
* <p>A value of 0 for the starting point means the
* beginning of the loaded sequence. The starting
* point must be lower than or equal to the ending
* point, and it must fall within the size of the
* loaded sequence.
*
* <p>A sequencer's loop start point defaults to
* start of the sequence.
*
* @param tick the loop's starting position,
* in MIDI ticks (zero-based)
* @throws IllegalArgumentException if the requested
* loop start point cannot be set, usually because
* it falls outside the sequence's
* duration or because the start point is
* after the end point
*
* @see #setLoopEndPoint
* @see #setLoopCount
* @see #getLoopStartPoint
* @see #start
* @since 1.5
*/
public void setLoopStartPoint(long tick);
/**
* Obtains the start position of the loop,
* in MIDI ticks.
*
* @return the start position of the loop,
in MIDI ticks (zero-based)
* @see #setLoopStartPoint
* @since 1.5
*/
public long getLoopStartPoint();
/**
* Sets the last MIDI tick that will be played in
* the loop. If the loop count is 0, the loop end
* point has no effect and playback continues to
* play when reaching the loop end point.
*
* <p>A value of -1 for the ending point
* indicates the last tick of the sequence.
* Otherwise, the ending point must be greater
* than or equal to the starting point, and it must
* fall within the size of the loaded sequence.
*
* <p>A sequencer's loop end point defaults to -1,
* meaning the end of the sequence.
*
* @param tick the loop's ending position,
* in MIDI ticks (zero-based), or
* -1 to indicate the final tick
* @throws IllegalArgumentException if the requested
* loop point cannot be set, usually because
* it falls outside the sequence's
* duration or because the ending point is
* before the starting point
*
* @see #setLoopStartPoint
* @see #setLoopCount
* @see #getLoopEndPoint
* @see #start
* @since 1.5
*/
public void setLoopEndPoint(long tick);
/**
* Obtains the end position of the loop,
* in MIDI ticks.
*
* @return the end position of the loop, in MIDI
* ticks (zero-based), or -1 to indicate
* the end of the sequence
* @see #setLoopEndPoint
* @since 1.5
*/
public long getLoopEndPoint();
/**
* Sets the number of repetitions of the loop for
* playback.
* When the playback position reaches the loop end point,
* it will loop back to the loop start point
* <code>count</code> times, after which playback will
* continue to play to the end of the sequence.
* <p>
* If the current position when this method is invoked
* is greater than the loop end point, playback
* continues to the end of the sequence without looping,
* unless the loop end point is changed subsequently.
* <p>
* A <code>count</code> value of 0 disables looping:
* playback will continue at the loop end point, and it
* will not loop back to the loop start point.
* This is a sequencer's default.
*
* <p>If playback is stopped during looping, the
* current loop status is cleared; subsequent start
* requests are not affected by an interrupted loop
* operation.
*
* @param count the number of times playback should
* loop back from the loop's end position
* to the loop's start position, or
* <code>{@link #LOOP_CONTINUOUSLY}</code>
* to indicate that looping should
* continue until interrupted
*
* @throws IllegalArgumentException if <code>count</code> is
* negative and not equal to {@link #LOOP_CONTINUOUSLY}
*
* @see #setLoopStartPoint
* @see #setLoopEndPoint
* @see #getLoopCount
* @see #start
* @since 1.5
*/
public void setLoopCount(int count);
/**
* Obtains the number of repetitions for
* playback.
*
* @return the number of loops after which
* playback plays to the end of the
* sequence
* @see #setLoopCount
* @see #start
* @since 1.5
*/
public int getLoopCount();
/**
* A <code>SyncMode</code> object represents one of the ways in which
* a MIDI sequencer's notion of time can be synchronized with a master
* or slave device.
* If the sequencer is being synchronized to a master, the
* sequencer revises its current time in response to messages from
* the master. If the sequencer has a slave, the sequencer
* similarly sends messages to control the slave's timing.
* <p>
* There are three predefined modes that specify possible masters
* for a sequencer: <code>INTERNAL_CLOCK</code>,
* <code>MIDI_SYNC</code>, and <code>MIDI_TIME_CODE</code>. The
* latter two work if the sequencer receives MIDI messages from
* another device. In these two modes, the sequencer's time gets reset
* based on system real-time timing clock messages or MIDI time code
* (MTC) messages, respectively. These two modes can also be used
* as slave modes, in which case the sequencer sends the corresponding
* types of MIDI messages to its receiver (whether or not the sequencer
* is also receiving them from a master). A fourth mode,
* <code>NO_SYNC</code>, is used to indicate that the sequencer should
* not control its receiver's timing.
*
* @see Sequencer#setMasterSyncMode(Sequencer.SyncMode)
* @see Sequencer#setSlaveSyncMode(Sequencer.SyncMode)
*/
public static class SyncMode {
/**
* Synchronization mode name.
*/
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