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* accompanied this code).
*
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package java.awt;
/**
* The <code>Stroke</code> interface allows a
* {@link Graphics2D} object to obtain a {@link Shape} that is the
* decorated outline, or stylistic representation of the outline,
* of the specified <code>Shape</code>.
* Stroking a <code>Shape</code> is like tracing its outline with a
* marking pen of the appropriate size and shape.
* The area where the pen would place ink is the area enclosed by the
* outline <code>Shape</code>.
* <p>
* The methods of the <code>Graphics2D</code> interface that use the
* outline <code>Shape</code> returned by a <code>Stroke</code> object
* include <code>draw</code> and any other methods that are
* implemented in terms of that method, such as
* <code>drawLine</code>, <code>drawRect</code>,
* <code>drawRoundRect</code>, <code>drawOval</code>,
* <code>drawArc</code>, <code>drawPolyline</code>,
* and <code>drawPolygon</code>.
* <p>
* The objects of the classes implementing <code>Stroke</code>
* must be read-only because <code>Graphics2D</code> does not
* clone these objects either when they are set as an attribute
* with the <code>setStroke</code> method or when the
* <code>Graphics2D</code> object is itself cloned.
* If a <code>Stroke</code> object is modified after it is set in
* the <code>Graphics2D</code> context then the behavior
* of subsequent rendering would be undefined.
* @see BasicStroke
* @see Graphics2D#setStroke
*/
public interface Stroke {
/**
* Returns an outline <code>Shape</code> which encloses the area that
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