/*
* Copyright (c) 1997, 2008, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
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/* ****************************************************************
******************************************************************
******************************************************************
*** COPYRIGHT (c) Eastman Kodak Company, 1997
*** As an unpublished work pursuant to Title 17 of the United
*** States Code. All rights reserved.
******************************************************************
******************************************************************
******************************************************************/
package java.awt.image;
import java.awt.Rectangle;
import java.util.Dictionary;
import java.util.Vector;
/**
* RenderedImage is a common interface for objects which contain
* or can produce image data in the form of Rasters. The image
* data may be stored/produced as a single tile or a regular array
* of tiles.
*/
public interface RenderedImage {
/**
* Returns a vector of RenderedImages that are the immediate sources of
* image data for this RenderedImage. This method returns null if
* the RenderedImage object has no information about its immediate
* sources. It returns an empty Vector if the RenderedImage object has
* no immediate sources.
* @return a Vector of <code>RenderedImage</code> objects.
*/
Vector<RenderedImage> getSources();
/**
* Gets a property from the property set of this image. The set of
* properties and whether it is immutable is determined by the
* implementing class. This method returns
* java.awt.Image.UndefinedProperty if the specified property is
* not defined for this RenderedImage.
* @param name the name of the property
* @return the property indicated by the specified name.
* @see java.awt.Image#UndefinedProperty
*/
Object getProperty(String name);
/**
* Returns an array of names recognized by
* {@link #getProperty(String) getProperty(String)}
* or <code>null</code>, if no property names are recognized.
* @return a <code>String</code> array containing all of the
* property names that <code>getProperty(String)</code> recognizes;
* or <code>null</code> if no property names are recognized.
*/
String[] getPropertyNames();
/**
* Returns the ColorModel associated with this image. All Rasters
* returned from this image will have this as their ColorModel. This
* can return null.
* @return the <code>ColorModel</code> of this image.
*/
ColorModel getColorModel();
/**
* Returns the SampleModel associated with this image. All Rasters
* returned from this image will have this as their SampleModel.
* @return the <code>SampleModel</code> of this image.
*/
SampleModel getSampleModel();
/**
* Returns the width of the RenderedImage.
* @return the width of this <code>RenderedImage</code>.
*/
int getWidth();
/**
* Returns the height of the RenderedImage.
* @return the height of this <code>RenderedImage</code>.
*/
int getHeight();
/**
* Returns the minimum X coordinate (inclusive) of the RenderedImage.
* @return the X coordinate of this <code>RenderedImage</code>.
*/
int getMinX();
/**
* Returns the minimum Y coordinate (inclusive) of the RenderedImage.
* @return the Y coordinate of this <code>RenderedImage</code>.
*/
int getMinY();
/**
* Returns the number of tiles in the X direction.
* @return the number of tiles in the X direction.
*/
int getNumXTiles();
/**
* Returns the number of tiles in the Y direction.
* @return the number of tiles in the Y direction.
*/
int getNumYTiles();
/**
* Returns the minimum tile index in the X direction.
* @return the minimum tile index in the X direction.
*/
int getMinTileX();
/**
* Returns the minimum tile index in the Y direction.
* @return the minimum tile index in the X direction.
*/
int getMinTileY();
/**
* Returns the tile width in pixels. All tiles must have the same
* width.
* @return the tile width in pixels.
*/
int getTileWidth();
/**
* Returns the tile height in pixels. All tiles must have the same
* height.
* @return the tile height in pixels.
*/
int getTileHeight();
/**
* Returns the X offset of the tile grid relative to the origin,
* i.e., the X coordinate of the upper-left pixel of tile (0, 0).
* (Note that tile (0, 0) may not actually exist.)
* @return the X offset of the tile grid relative to the origin.
*/
int getTileGridXOffset();
/**
* Returns the Y offset of the tile grid relative to the origin,
* i.e., the Y coordinate of the upper-left pixel of tile (0, 0).
* (Note that tile (0, 0) may not actually exist.)
* @return the Y offset of the tile grid relative to the origin.
*/
int getTileGridYOffset();
/**
* Returns tile (tileX, tileY). Note that tileX and tileY are indices
* into the tile array, not pixel locations. The Raster that is returned
* is live and will be updated if the image is changed.
* @param tileX the X index of the requested tile in the tile array
* @param tileY the Y index of the requested tile in the tile array
* @return the tile given the specified indices.
*/
Raster getTile(int tileX, int tileY);
/**
* Returns the image as one large tile (for tile based
* images this will require fetching the whole image
* and copying the image data over). The Raster returned is
* a copy of the image data and will not be updated if the image
* is changed.
* @return the image as one large tile.
*/
Raster getData();
/**
* Computes and returns an arbitrary region of the RenderedImage.
* The Raster returned is a copy of the image data and will not
* be updated if the image is changed.
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