/*
* Copyright (c) 1998, 2019, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#include "sysSocket.h"
#include "socketTransport.h"
typedef jboolean bool_t;
/*
* Table of Windows Sockets errors, the specific exception we
* throw for the error, and the error text.
*
* Note that this table excludes OS dependent errors.
*/
static struct {
int errCode;
const char *errString;
} const winsock_errors[] = {
{ WSAEPROVIDERFAILEDINIT, "Provider initialization failed (check %SystemRoot%)" },
{ WSAEACCES, "Permission denied" },
{ WSAEADDRINUSE, "Address already in use" },
{ WSAEADDRNOTAVAIL, "Cannot assign requested address" },
{ WSAEAFNOSUPPORT, "Address family not supported by protocol family" },
{ WSAEALREADY, "Operation already in progress" },
{ WSAECONNABORTED, "Software caused connection abort" },
{ WSAECONNREFUSED, "Connection refused" },
{ WSAECONNRESET, "Connection reset by peer" },
{ WSAEDESTADDRREQ, "Destination address required" },
{ WSAEFAULT, "Bad address" },
{ WSAEHOSTDOWN, "Host is down" },
{ WSAEHOSTUNREACH, "No route to host" },
{ WSAEINPROGRESS, "Operation now in progress" },
{ WSAEINTR, "Interrupted function call" },
{ WSAEINVAL, "Invalid argument" },
{ WSAEISCONN, "Socket is already connected" },
{ WSAEMFILE, "Too many open files" },
{ WSAEMSGSIZE, "The message is larger than the maximum supported by the underlying transport" },
{ WSAENETDOWN, "Network is down" },
{ WSAENETRESET, "Network dropped connection on reset" },
{ WSAENETUNREACH, "Network is unreachable" },
{ WSAENOBUFS, "No buffer space available (maximum connections reached?)" },
{ WSAENOPROTOOPT, "Bad protocol option" },
{ WSAENOTCONN, "Socket is not connected" },
{ WSAENOTSOCK, "Socket operation on nonsocket" },
{ WSAEOPNOTSUPP, "Operation not supported" },
{ WSAEPFNOSUPPORT, "Protocol family not supported" },
{ WSAEPROCLIM, "Too many processes" },
{ WSAEPROTONOSUPPORT, "Protocol not supported" },
{ WSAEPROTOTYPE, "Protocol wrong type for socket" },
{ WSAESHUTDOWN, "Cannot send after socket shutdown" },
{ WSAESOCKTNOSUPPORT, "Socket type not supported" },
{ WSAETIMEDOUT, "Connection timed out" },
{ WSATYPE_NOT_FOUND, "Class type not found" },
{ WSAEWOULDBLOCK, "Resource temporarily unavailable" },
{ WSAHOST_NOT_FOUND, "Host not found" },
{ WSA_NOT_ENOUGH_MEMORY, "Insufficient memory available" },
{ WSANOTINITIALISED, "Successful WSAStartup not yet performed" },
{ WSANO_DATA, "Valid name, no data record of requested type" },
{ WSANO_RECOVERY, "This is a nonrecoverable error" },
{ WSASYSNOTREADY, "Network subsystem is unavailable" },
{ WSATRY_AGAIN, "Nonauthoritative host not found" },
{ WSAVERNOTSUPPORTED, "Winsock.dll version out of range" },
{ WSAEDISCON, "Graceful shutdown in progress" },
{ WSA_OPERATION_ABORTED, "Overlapped operation aborted" },
};
/*
* Initialize Windows Sockets API support
*/
BOOL WINAPI
DllMain(HINSTANCE hinst, DWORD reason, LPVOID reserved)
{
WSADATA wsadata;
switch (reason) {
case DLL_PROCESS_ATTACH:
if (WSAStartup(MAKEWORD(2,2), &wsadata) != 0) {
return FALSE;
}
break;
case DLL_PROCESS_DETACH:
WSACleanup();
break;
default:
break;
}
return TRUE;
}
/*
* If we get a nonnull function pointer it might still be the case
* that some other thread is in the process of initializing the socket
* function pointer table, but our pointer should still be good.
*/
int
dbgsysListen(int fd, int backlog) {
return listen(fd, backlog);
}
int
dbgsysConnect(int fd, struct sockaddr *name, socklen_t namelen) {
int rv = connect(fd, name, namelen);
if (rv == SOCKET_ERROR) {
if (WSAGetLastError() == WSAEINPROGRESS || WSAGetLastError() == WSAEWOULDBLOCK) {
return DBG_EINPROGRESS;
}
}
return rv;
}
int dbgsysFinishConnect(int fd, int timeout) {
int rv;
struct timeval t;
fd_set wr, ex;
t.tv_sec = timeout / 1000;
t.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&wr);
FD_ZERO(&ex);
FD_SET((unsigned int)fd, &wr);
FD_SET((unsigned int)fd, &ex);
rv = select(fd+1, 0, &wr, &ex, &t);
if (rv == 0) {
return SYS_ERR; /* timeout */
}
/*
* Check if there was an error - this is preferable to check if
* the socket is writable because some versions of Windows don't
* report a connected socket as being writable.
*/
if (!FD_ISSET(fd, &ex)) {
return SYS_OK;
}
/*
* Unable to establish connection - to get the reason we must
* call getsockopt.
*/
return SYS_ERR;
}
int
dbgsysAccept(int fd, struct sockaddr *name, socklen_t *namelen) {
return (int)accept(fd, name, namelen);
}
int
dbgsysRecvFrom(int fd, char *buf, size_t nBytes,
int flags, struct sockaddr *from, socklen_t *fromlen) {
return recvfrom(fd, buf, (int)nBytes, flags, from, fromlen);
}
int
dbgsysSendTo(int fd, char *buf, size_t len,
int flags, struct sockaddr *to, socklen_t tolen) {
return sendto(fd, buf, (int)len, flags, to, tolen);
}
int
dbgsysRecv(int fd, char *buf, size_t nBytes, int flags) {
return recv(fd, buf, (int) nBytes, flags);
}
int
dbgsysSend(int fd, char *buf, size_t nBytes, int flags) {
return send(fd, buf, (int)nBytes, flags);
}
int
dbgsysGetAddrInfo(const char *hostname, const char *service,
const struct addrinfo *hints,
struct addrinfo **result) {
return getaddrinfo(hostname, service, hints, result);
}
void
dbgsysFreeAddrInfo(struct addrinfo *info) {
freeaddrinfo(info);
}
unsigned short
dbgsysHostToNetworkShort(unsigned short hostshort) {
return htons(hostshort);
}
int
dbgsysSocket(int domain, int type, int protocol) {
int fd = (int)socket(domain, type, protocol);
if (fd != SOCKET_ERROR) {
SetHandleInformation((HANDLE)(UINT_PTR)fd, HANDLE_FLAG_INHERIT, FALSE);
}
return fd;
}
int
dbgsysSocketClose(int fd) {
struct linger l;
int len = sizeof(l);
if (getsockopt(fd, SOL_SOCKET, SO_LINGER, (char *)&l, &len) == 0) {
if (l.l_onoff == 0) {
shutdown(fd, SD_SEND);
}
}
return closesocket(fd);
}
/* Additions to original follow */
int
dbgsysBind(int fd, struct sockaddr *name, socklen_t namelen) {
return bind(fd, name, namelen);
}
uint32_t
dbgsysHostToNetworkLong(uint32_t hostlong) {
return (uint32_t)htonl((u_long)hostlong);
}
unsigned short
dbgsysNetworkToHostShort(unsigned short netshort) {
return ntohs(netshort);
}
int
dbgsysGetSocketName(int fd, struct sockaddr *name, socklen_t *namelen) {
return getsockname(fd, name, namelen);
}
uint32_t
dbgsysNetworkToHostLong(uint32_t netlong) {
return (uint32_t)ntohl((u_long)netlong);
}
/*
* Below Adapted from PlainSocketImpl.c, win32 version 1.18. Changed exception
* throws to returns of SYS_ERR; we should improve the error codes
* eventually. Changed java objects to values the debugger back end can
* more easily deal with.
*/
int
dbgsysSetSocketOption(int fd, jint cmd, jboolean on, jvalue value)
{
if (cmd == TCP_NODELAY) {
struct protoent *proto = getprotobyname("TCP");
int tcp_level = (proto == 0 ? IPPROTO_TCP: proto->p_proto);
long onl = (long)on;
if (setsockopt(fd, tcp_level, TCP_NODELAY,
(char *)&onl, sizeof(long)) < 0) {
return SYS_ERR;
}
} else if (cmd == SO_LINGER) {
struct linger arg;
arg.l_onoff = on;
if(on) {
arg.l_linger = (unsigned short)value.i;
if(setsockopt(fd, SOL_SOCKET, SO_LINGER,
(char*)&arg, sizeof(arg)) < 0) {
return SYS_ERR;
}
} else {
if (setsockopt(fd, SOL_SOCKET, SO_LINGER,
(char*)&arg, sizeof(arg)) < 0) {
return SYS_ERR;
}
}
} else if (cmd == SO_SNDBUF) {
jint buflen = value.i;
if (setsockopt(fd, SOL_SOCKET, SO_SNDBUF,
(char *)&buflen, sizeof(buflen)) < 0) {
return SYS_ERR;
}
} else if (cmd == SO_REUSEADDR) {
/*
* On Windows the SO_REUSEADDR socket option doesn't implement
* BSD semantics. Specifically, the socket option allows multiple
* processes to bind to the same address/port rather than allowing
* a process to bind with a previous connection in the TIME_WAIT
* state. Hence on Windows we never enable this option for TCP
* option.
*/
int sotype, arglen=sizeof(sotype);
if (getsockopt(fd, SOL_SOCKET, SO_TYPE, (void *)&sotype, &arglen) == SOCKET_ERROR) {
return SYS_ERR;
}
if (sotype != SOCK_STREAM) {
int oni = (int)on;
if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR,
(char *)&oni, sizeof(oni)) == SOCKET_ERROR) {
return SYS_ERR;
}
}
} else {
return SYS_ERR;
}
return SYS_OK;
}
int dbgsysConfigureBlocking(int fd, jboolean blocking) {
u_long argp;
int result = 0;
if (blocking == JNI_FALSE) {
argp = 1;
} else {
argp = 0;
}
result = ioctlsocket(fd, FIONBIO, &argp);
if (result == SOCKET_ERROR) {
return SYS_ERR;
} else {
return SYS_OK;
}
}
int
dbgsysPoll(int fd, jboolean rd, jboolean wr, long timeout) {
int rv;
struct timeval t;
fd_set rd_tbl, wr_tbl;
t.tv_sec = timeout / 1000;
t.tv_usec = (timeout % 1000) * 1000;
FD_ZERO(&rd_tbl);
if (rd) {
FD_SET((unsigned int)fd, &rd_tbl);
}
FD_ZERO(&wr_tbl);
if (wr) {
FD_SET((unsigned int)fd, &wr_tbl);
}
rv = select(fd+1, &rd_tbl, &wr_tbl, 0, &t);
if (rv >= 0) {
rv = 0;
if (FD_ISSET(fd, &rd_tbl)) {
rv |= DBG_POLLIN;
}
if (FD_ISSET(fd, &wr_tbl)) {
rv |= DBG_POLLOUT;
}
}
return rv;
}
int
dbgsysGetLastIOError(char *buf, jint size) {
int table_size = sizeof(winsock_errors) /
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