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/*
 * Copyright (c) 2009, 2018, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */


package org.graalvm.compiler.nodes.java;

import org.graalvm.compiler.core.common.type.StampFactory;
import org.graalvm.compiler.graph.NodeClass;
import org.graalvm.compiler.nodeinfo.InputType;
import org.graalvm.compiler.nodeinfo.NodeInfo;
import org.graalvm.compiler.nodes.DeoptimizingNode;
import org.graalvm.compiler.nodes.FrameState;
import org.graalvm.compiler.nodes.ValueNode;
import org.graalvm.compiler.nodes.memory.AbstractMemoryCheckpoint;
import org.graalvm.compiler.nodes.memory.MemoryCheckpoint;

import jdk.vm.ci.code.BailoutException;

/**
 * The {@code AccessMonitorNode} is the base class of both monitor acquisition and release.
 * <p>
 * The Java bytecode specification allows non-balanced locking. Graal does not handle such cases and
 * throws a {@link BailoutException} instead during graph building.
 */
@NodeInfo(allowedUsageTypes = {InputType.Memory})
public abstract class AccessMonitorNode extends AbstractMemoryCheckpoint implements MemoryCheckpoint, DeoptimizingNode.DeoptBefore, DeoptimizingNode.DeoptAfter {

    public static final NodeClass<AccessMonitorNode> TYPE = NodeClass.create(AccessMonitorNode.class);
    @OptionalInput(InputType.State) FrameState stateBefore;
    @Input ValueNode object;
    @Input(InputType.Association) MonitorIdNode monitorId;

    @Override
    public boolean canDeoptimize() {
        return true;
    }

    @Override
    public FrameState stateBefore() {
        return stateBefore;
    }

    @Override
    public void setStateBefore(FrameState f) {
        updateUsages(stateBefore, f);
        stateBefore = f;
    }

    public ValueNode object() {
        return object;
    }

    public void setObject(ValueNode lockedObject) {
        updateUsages(this.object, lockedObject);
        this.object = lockedObject;
    }

    public MonitorIdNode getMonitorId() {
        return monitorId;
    }

    /**

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