/*
* Copyright (c) 2005, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
#include "splashscreen_impl.h"
#include "splashscreen_gfx.h"
#include <gif_lib.h>
#include "sizecalc.h"
#define GIF_TRANSPARENT 0x01
#define GIF_USER_INPUT 0x02
#define GIF_DISPOSE_MASK 0x07
#define GIF_DISPOSE_SHIFT 2
#define GIF_NOT_TRANSPARENT -1
#define GIF_DISPOSE_NONE 0 // No disposal specified. The decoder is
// not required to take any action.
#define GIF_DISPOSE_LEAVE 1 // Do not dispose. The graphic is to be left
// in place.
#define GIF_DISPOSE_BACKGND 2 // Restore to background color. The area used by the
// graphic must be restored to the background color.
#define GIF_DISPOSE_RESTORE 3 // Restore to previous. The decoder is required to
// restore the area overwritten by the graphic with
// what was there prior to rendering the graphic.
static const char szNetscape20ext[11] = "NETSCAPE2.0";
#define NSEXT_LOOP 0x01 // Loop Count field code
// convert libungif samples to our ones
#define MAKE_QUAD_GIF(c,a) MAKE_QUAD((c).Red, (c).Green, (c).Blue, (unsigned)(a))
/* stdio FILE* and memory input functions for libungif */
int
SplashStreamGifInputFunc(GifFileType * gif, GifByteType * buf, int n)
{
SplashStream* io = (SplashStream*)gif->UserData;
int rc = io->read(io, buf, n);
return rc;
}
/* These macro help to ensure that we only take part of frame that fits into
logical screen. */
/* Ensure that p belongs to [pmin, pmax) interval. Returns fixed point (if fix is needed) */
#define FIX_POINT(p, pmin, pmax) ( ((p) < (pmin)) ? (pmin) : (((p) > (pmax)) ? (pmax) : (p)))
/* Ensures that line starting at point p does not exceed boundary pmax.
Returns fixed length (if fix is needed) */
#define FIX_LENGTH(p, len, pmax) ( ((p) + (len)) > (pmax) ? ((pmax) - (p)) : (len))
int
SplashDecodeGif(Splash * splash, GifFileType * gif)
{
int stride;
int bufferSize;
byte_t *pBitmapBits, *pOldBitmapBits;
int i, j;
int imageIndex;
int cx, cy, cw, ch; /* clamped coordinates */
const int interlacedOffset[] = { 0, 4, 2, 1, 0 }; /* The way Interlaced image should. */
const int interlacedJumps[] = { 8, 8, 4, 2, 1 }; /* be read - offsets and jumps... */
if (DGifSlurp(gif) == GIF_ERROR) {
return 0;
}
SplashCleanup(splash);
if (!SAFE_TO_ALLOC(gif->SWidth, splash->imageFormat.depthBytes)) {
return 0;
}
stride = gif->SWidth * splash->imageFormat.depthBytes;
if (splash->byteAlignment > 1)
stride =
(stride + splash->byteAlignment - 1) & ~(splash->byteAlignment - 1);
if (!SAFE_TO_ALLOC(gif->SHeight, stride)) {
return 0;
}
if (!SAFE_TO_ALLOC(gif->ImageCount, sizeof(SplashImage*))) {
return 0;
}
bufferSize = stride * gif->SHeight;
pBitmapBits = (byte_t *) malloc(bufferSize);
if (!pBitmapBits) {
return 0;
}
pOldBitmapBits = (byte_t *) malloc(bufferSize);
if (!pOldBitmapBits) {
free(pBitmapBits);
return 0;
}
memset(pBitmapBits, 0, bufferSize);
splash->width = gif->SWidth;
splash->height = gif->SHeight;
splash->frameCount = gif->ImageCount;
splash->frames = (SplashImage *)
SAFE_SIZE_ARRAY_ALLOC(malloc, sizeof(SplashImage), gif->ImageCount);
if (!splash->frames) {
free(pBitmapBits);
free(pOldBitmapBits);
return 0;
}
memset(splash->frames, 0, sizeof(SplashImage) * gif->ImageCount);
splash->loopCount = 1;
for (imageIndex = 0; imageIndex < gif->ImageCount; imageIndex++) {
SavedImage *image = &(gif->SavedImages[imageIndex]);
GifImageDesc *desc = &(image->ImageDesc);
ColorMapObject *colorMap =
desc->ColorMap ? desc->ColorMap : gif->SColorMap;
int transparentColor = -1;
int frameDelay = 100;
int disposeMethod = GIF_DISPOSE_RESTORE;
int colorCount = 0;
rgbquad_t colorMapBuf[SPLASH_COLOR_MAP_SIZE];
cx = FIX_POINT(desc->Left, 0, gif->SWidth);
cy = FIX_POINT(desc->Top, 0, gif->SHeight);
cw = FIX_LENGTH(desc->Left, desc->Width, gif->SWidth);
ch = FIX_LENGTH(desc->Top, desc->Height, gif->SHeight);
if (colorMap) {
if (colorMap->ColorCount <= SPLASH_COLOR_MAP_SIZE) {
colorCount = colorMap->ColorCount;
} else {
colorCount = SPLASH_COLOR_MAP_SIZE;
}
}
/* the code below is loosely based around gif extension processing from win32 libungif sample */
for (i = 0; i < image->ExtensionBlockCount; i++) {
byte_t *pExtension = (byte_t *) image->ExtensionBlocks[i].Bytes;
unsigned size = image->ExtensionBlocks[i].ByteCount;
switch (image->ExtensionBlocks[i].Function) {
case GRAPHICS_EXT_FUNC_CODE:
{
int flag = pExtension[0];
frameDelay = (((int)pExtension[2]) << 8) | pExtension[1];
if (frameDelay < 10)
frameDelay = 10;
if (flag & GIF_TRANSPARENT) {
transparentColor = pExtension[3];
} else {
transparentColor = GIF_NOT_TRANSPARENT;
}
disposeMethod =
(flag >> GIF_DISPOSE_SHIFT) & GIF_DISPOSE_MASK;
break;
}
case APPLICATION_EXT_FUNC_CODE:
{
if (size == sizeof(szNetscape20ext)
&& memcmp(pExtension, szNetscape20ext, size) == 0) {
int iSubCode;
if (++i >= image->ExtensionBlockCount)
break;
pExtension = (byte_t *) image->ExtensionBlocks[i].Bytes;
if (image->ExtensionBlocks[i].ByteCount != 3)
break;
iSubCode = pExtension[0] & 0x07;
if (iSubCode == NSEXT_LOOP) {
splash->loopCount =
(pExtension[1] | (((int)pExtension[2]) << 8)) - 1;
}
}
break;
}
default:
break;
}
}
if (colorMap) {
for (i = 0; i < colorCount; i++) {
colorMapBuf[i] = MAKE_QUAD_GIF(colorMap->Colors[i], 0xff);
}
}
{
byte_t *pSrc = image->RasterBits;
ImageFormat srcFormat;
ImageRect srcRect, dstRect;
int pass = 4, npass = 5;
#if GIFLIB_MAJOR < 5
/* Interlaced gif support is broken in giflib < 5
so we need to work around this */
if (desc->Interlace) {
pass = 0;
npass = 4;
}
#endif
srcFormat.colorMap = colorMapBuf;
srcFormat.depthBytes = 1;
srcFormat.byteOrder = BYTE_ORDER_NATIVE;
srcFormat.transparentColor = transparentColor;
srcFormat.fixedBits = QUAD_ALPHA_MASK; // fixed 100% alpha
srcFormat.premultiplied = 0;
for (; pass < npass; ++pass) {
int jump = interlacedJumps[pass];
int ofs = interlacedOffset[pass];
/* Number of source lines for current pass */
int numPassLines = (desc->Height + jump - ofs - 1) / jump;
/* Number of lines that fits to dest buffer */
int numLines = (ch + jump - ofs - 1) / jump;
initRect(&srcRect, 0, 0, desc->Width, numLines, 1,
desc->Width, pSrc, &srcFormat);
if (numLines > 0) {
initRect(&dstRect, cx, cy + ofs, cw,
numLines , jump, stride, pBitmapBits, &splash->imageFormat);
pSrc += convertRect(&srcRect, &dstRect, CVT_ALPHATEST);
}
// skip extra source data
pSrc += (numPassLines - numLines) * srcRect.stride;
}
}
// now dispose of the previous frame correctly
splash->frames[imageIndex].bitmapBits =
(rgbquad_t *) malloc(bufferSize); // bufferSize is safe (checked above)
if (!splash->frames[imageIndex].bitmapBits) {
free(pBitmapBits);
free(pOldBitmapBits);
/* Assuming that callee will take care of splash frames we have already allocated */
return 0;
}
memcpy(splash->frames[imageIndex].bitmapBits, pBitmapBits, bufferSize);
SplashInitFrameShape(splash, imageIndex);
splash->frames[imageIndex].delay = frameDelay * 10; // 100ths of second to milliseconds
switch (disposeMethod) {
case GIF_DISPOSE_LEAVE:
memcpy(pOldBitmapBits, pBitmapBits, bufferSize);
break;
case GIF_DISPOSE_NONE:
break;
case GIF_DISPOSE_BACKGND:
{
ImageRect dstRect;
rgbquad_t fillColor = 0; // 0 is transparent
if (transparentColor < 0) {
fillColor= MAKE_QUAD_GIF(
colorMap->Colors[gif->SBackGroundColor], 0xff);
}
initRect(&dstRect,
cx, cy, cw, ch,
1, stride,
pBitmapBits, &splash->imageFormat);
fillRect(fillColor, &dstRect);
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