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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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package sun.java2d.pipe.hw;
import java.awt.Rectangle;
import sun.java2d.Surface;
import java.lang.annotation.Native;
/**
* Abstraction for a hardware accelerated surface.
*/
public interface AccelSurface extends BufferedContextProvider, Surface {
/**
* Undefined
*/
@Native public static final int UNDEFINED = 0;
/**
* Window (or window substitute) surface
*/
@Native public static final int WINDOW = 1;
/**
* Render-To Plain surface (Render Target surface for Direct3D)
*/
@Native public static final int RT_PLAIN = 2;
/**
* Texture surface
*/
@Native public static final int TEXTURE = 3;
/**
* A back-buffer surface (SwapChain surface for Direct3D, backbuffer for
* OpenGL)
*/
@Native public static final int FLIP_BACKBUFFER = 4;
/**
* Render-To Texture surface (fbobject for OpenGL, texture with render-to
* attribute for Direct3D)
*/
@Native public static final int RT_TEXTURE = 5;
/**
* Returns {@code int} representing surface's type as defined by constants
* in this interface.
*
* @return an integer representing this surface's type
* @see AccelSurface#UNDEFINED
* @see AccelSurface#WINDOW
* @see AccelSurface#RT_PLAIN
* @see AccelSurface#TEXTURE
* @see AccelSurface#FLIP_BACKBUFFER
* @see AccelSurface#RT_TEXTURE
*/
public int getType();
/**
* Returns a pointer to the native surface data associated with this
* surface.
* Note: this pointer is only valid on the rendering thread.
*
* @return pointer to the native surface's data
*/
public long getNativeOps();
/**
* Returns a pointer to the real native resource
* of the specified type associated with this AccelSurface.
* Note: this pointer is only valid on the rendering thread.
*
* @param resType the type of the requested resource
* @return a long containing a pointer to the native resource of the
* specified type or 0L if such resource doesn't exist for this surface
*/
public long getNativeResource(int resType);
/**
* Marks this surface dirty.
*/
public void markDirty();
/**
* Returns whether the pipeline considers this surface valid. A surface
* may become invalid if it is disposed of, or resized.
*
* @return true if valid, false otherwise
*/
public boolean isValid();
/**
* Returns whether this surface is lost. The return value is only valid
* on the render thread, meaning that even if this method returns
* {@code true} it could be lost in the next moment unless it is called
* on the rendering thread.
*
* @return true if the surface is known to be lost, false otherwise
*/
public boolean isSurfaceLost();
/**
* Returns the requested bounds of the destination surface. The real bounds
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