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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
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* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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package sun.java2d.marlin;
import java.util.Arrays;
import sun.java2d.pipe.AATileGenerator;
import jdk.internal.misc.Unsafe;
final class MarlinTileGenerator implements AATileGenerator, MarlinConst {
private static final boolean DISABLE_BLEND = false;
private static final int MAX_TILE_ALPHA_SUM = TILE_W * TILE_H * MAX_AA_ALPHA;
private static final int TH_AA_ALPHA_FILL_EMPTY = ((MAX_AA_ALPHA + 1) / 3); // 33%
private static final int TH_AA_ALPHA_FILL_FULL = ((MAX_AA_ALPHA + 1) * 2 / 3); // 66%
private static final int FILL_TILE_W = TILE_W >> 1; // half tile width
static {
if (MAX_TILE_ALPHA_SUM <= 0) {
throw new IllegalStateException("Invalid MAX_TILE_ALPHA_SUM: " + MAX_TILE_ALPHA_SUM);
}
if (DO_TRACE) {
MarlinUtils.logInfo("MAX_AA_ALPHA : " + MAX_AA_ALPHA);
MarlinUtils.logInfo("TH_AA_ALPHA_FILL_EMPTY : " + TH_AA_ALPHA_FILL_EMPTY);
MarlinUtils.logInfo("TH_AA_ALPHA_FILL_FULL : " + TH_AA_ALPHA_FILL_FULL);
MarlinUtils.logInfo("FILL_TILE_W : " + FILL_TILE_W);
}
}
private final Renderer rdrF;
private final DRenderer rdrD;
private final MarlinCache cache;
private int x, y;
// per-thread renderer stats
final RendererStats rdrStats;
MarlinTileGenerator(final RendererStats stats, final MarlinRenderer r,
final MarlinCache cache)
{
this.rdrStats = stats;
if (r instanceof Renderer) {
this.rdrF = (Renderer)r;
this.rdrD = null;
} else {
this.rdrF = null;
this.rdrD = (DRenderer)r;
}
this.cache = cache;
}
MarlinTileGenerator init() {
this.x = cache.bboxX0;
this.y = cache.bboxY0;
return this; // fluent API
}
/**
* Disposes this tile generator:
* clean up before reusing this instance
*/
@Override
public void dispose() {
if (DO_MONITORS) {
// called from AAShapePipe.renderTiles() (render tiles end):
rdrStats.mon_pipe_renderTiles.stop();
}
// dispose cache:
cache.dispose();
// dispose renderer and recycle the RendererContext instance:
// bimorphic call optimization:
if (rdrF != null) {
rdrF.dispose();
} else if (rdrD != null) {
rdrD.dispose();
}
}
void getBbox(int[] bbox) {
bbox[0] = cache.bboxX0;
bbox[1] = cache.bboxY0;
bbox[2] = cache.bboxX1;
bbox[3] = cache.bboxY1;
}
/**
* Gets the width of the tiles that the generator batches output into.
* @return the width of the standard alpha tile
*/
@Override
public int getTileWidth() {
if (DO_MONITORS) {
// called from AAShapePipe.renderTiles() (render tiles start):
rdrStats.mon_pipe_renderTiles.start();
}
return TILE_W;
}
/**
* Gets the height of the tiles that the generator batches output into.
* @return the height of the standard alpha tile
*/
@Override
public int getTileHeight() {
return TILE_H;
}
/**
* Gets the typical alpha value that will characterize the current
* tile.
* The answer may be 0x00 to indicate that the current tile has
* no coverage in any of its pixels, or it may be 0xff to indicate
* that the current tile is completely covered by the path, or any
* other value to indicate non-trivial coverage cases.
* @return 0x00 for no coverage, 0xff for total coverage, or any other
* value for partial coverage of the tile
*/
@Override
public int getTypicalAlpha() {
if (DISABLE_BLEND) {
// always return empty tiles to disable blending operations
return 0x00;
}
int al = cache.alphaSumInTile(x);
// Note: if we have a filled rectangle that doesn't end on a tile
// border, we could still return 0xff, even though al!=maxTileAlphaSum
// This is because if we return 0xff, our users will fill a rectangle
// starting at x,y that has width = Math.min(TILE_SIZE, bboxX1-x),
// and height min(TILE_SIZE,bboxY1-y), which is what should happen.
// However, to support this, we would have to use 2 Math.min's
// and 2 multiplications per tile, instead of just 2 multiplications
// to compute maxTileAlphaSum. The savings offered would probably
// not be worth it, considering how rare this case is.
// Note: I have not tested this, so in the future if it is determined
// that it is worth it, it should be implemented. Perhaps this method's
// interface should be changed to take arguments the width and height
// of the current tile. This would eliminate the 2 Math.min calls that
// would be needed here, since our caller needs to compute these 2
// values anyway.
final int alpha = (al == 0x00 ? 0x00
: (al == MAX_TILE_ALPHA_SUM ? 0xff : 0x80));
if (DO_STATS) {
rdrStats.hist_tile_generator_alpha.add(alpha);
}
return alpha;
}
/**
* Skips the current tile and moves on to the next tile.
* Either this method, or the getAlpha() method should be called
* once per tile, but not both.
*/
@Override
public void nextTile() {
if ((x += TILE_W) >= cache.bboxX1) {
x = cache.bboxX0;
y += TILE_H;
if (y < cache.bboxY1) {
// compute for the tile line
// [ y; max(y + TILE_SIZE, bboxY1) ]
// bimorphic call optimization:
if (rdrF != null) {
rdrF.endRendering(y);
} else if (rdrD != null) {
rdrD.endRendering(y);
}
}
}
}
/**
* Gets the alpha coverage values for the current tile.
* Either this method, or the nextTile() method should be called
* once per tile, but not both.
*/
@Override
public void getAlpha(final byte[] tile, final int offset,
final int rowstride)
{
if (cache.useRLE) {
getAlphaRLE(tile, offset, rowstride);
} else {
getAlphaNoRLE(tile, offset, rowstride);
}
}
/**
* Gets the alpha coverage values for the current tile.
* Either this method, or the nextTile() method should be called
* once per tile, but not both.
*/
private void getAlphaNoRLE(final byte[] tile, final int offset,
final int rowstride)
{
if (DO_MONITORS) {
rdrStats.mon_ptg_getAlpha.start();
}
// local vars for performance:
final MarlinCache _cache = this.cache;
final long[] rowAAChunkIndex = _cache.rowAAChunkIndex;
final int[] rowAAx0 = _cache.rowAAx0;
final int[] rowAAx1 = _cache.rowAAx1;
final int x0 = this.x;
final int x1 = FloatMath.min(x0 + TILE_W, _cache.bboxX1);
// note: process tile line [0 - 32[
final int y0 = 0;
final int y1 = FloatMath.min(this.y + TILE_H, _cache.bboxY1) - this.y;
if (DO_LOG_BOUNDS) {
MarlinUtils.logInfo("getAlpha = [" + x0 + " ... " + x1
+ "[ [" + y0 + " ... " + y1 + "[");
}
final Unsafe _unsafe = OffHeapArray.UNSAFE;
final long SIZE = 1L;
final long addr_rowAA = _cache.rowAAChunk.address;
long addr;
final int skipRowPixels = (rowstride - (x1 - x0));
int aax0, aax1, end;
int idx = offset;
for (int cy = y0, cx; cy < y1; cy++) {
// empty line (default)
cx = x0;
aax1 = rowAAx1[cy]; // exclusive
// quick check if there is AA data
// corresponding to this tile [x0; x1[
if (aax1 > x0) {
aax0 = rowAAx0[cy]; // inclusive
if (aax0 < x1) {
// note: cx is the cursor pointer in the tile array
// (left to right)
cx = aax0;
// ensure cx >= x0
if (cx <= x0) {
cx = x0;
} else {
// fill line start until first AA pixel rowAA exclusive:
for (end = x0; end < cx; end++) {
tile[idx++] = 0;
}
}
// now: cx >= x0 and cx >= aax0
// Copy AA data (sum alpha data):
addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0);
for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) {
// cx inside tile[x0; x1[ :
tile[idx++] = _unsafe.getByte(addr); // [0-255]
addr += SIZE;
}
}
}
// fill line end
while (cx < x1) {
tile[idx++] = 0;
cx++;
}
if (DO_TRACE) {
for (int i = idx - (x1 - x0); i < idx; i++) {
System.out.print(hex(tile[i], 2));
}
System.out.println();
}
idx += skipRowPixels;
}
nextTile();
if (DO_MONITORS) {
rdrStats.mon_ptg_getAlpha.stop();
}
}
/**
* Gets the alpha coverage values for the current tile.
* Either this method, or the nextTile() method should be called
* once per tile, but not both.
*/
private void getAlphaRLE(final byte[] tile, final int offset,
final int rowstride)
{
if (DO_MONITORS) {
rdrStats.mon_ptg_getAlpha.start();
}
// Decode run-length encoded alpha mask data
// The data for row j begins at cache.rowOffsetsRLE[j]
// and is encoded as a set of 2-byte pairs (val, runLen)
// terminated by a (0, 0) pair.
// local vars for performance:
final MarlinCache _cache = this.cache;
final long[] rowAAChunkIndex = _cache.rowAAChunkIndex;
final int[] rowAAx0 = _cache.rowAAx0;
final int[] rowAAx1 = _cache.rowAAx1;
final int[] rowAAEnc = _cache.rowAAEnc;
final long[] rowAALen = _cache.rowAALen;
final long[] rowAAPos = _cache.rowAAPos;
final int x0 = this.x;
final int x1 = FloatMath.min(x0 + TILE_W, _cache.bboxX1);
final int w = x1 - x0;
// note: process tile line [0 - 32[
final int y0 = 0;
final int y1 = FloatMath.min(this.y + TILE_H, _cache.bboxY1) - this.y;
if (DO_LOG_BOUNDS) {
MarlinUtils.logInfo("getAlpha = [" + x0 + " ... " + x1
+ "[ [" + y0 + " ... " + y1 + "[");
}
// avoid too small area: fill is not faster !
final int clearTile;
final byte refVal;
final int area;
if ((w >= FILL_TILE_W) && (area = w * y1) > 64) { // 64 / 4 ie 16 words min (faster)
final int alphaSum = cache.alphaSumInTile(x0);
if (alphaSum < area * TH_AA_ALPHA_FILL_EMPTY) {
clearTile = 1;
refVal = 0;
} else if (alphaSum > area * TH_AA_ALPHA_FILL_FULL) {
clearTile = 2;
refVal = (byte)0xff;
} else {
clearTile = 0;
refVal = 0;
}
} else {
clearTile = 0;
refVal = 0;
}
final Unsafe _unsafe = OffHeapArray.UNSAFE;
final long SIZE_BYTE = 1L;
final long SIZE_INT = 4L;
final long addr_rowAA = _cache.rowAAChunk.address;
long addr, addr_row, last_addr, addr_end;
final int skipRowPixels = (rowstride - w);
int cx, cy, cx1;
int rx0, rx1, runLen, end;
int packed;
byte val;
int idx = offset;
switch (clearTile) {
case 1: // 0x00
// Clear full tile rows:
Arrays.fill(tile, offset, offset + (y1 * rowstride), refVal);
for (cy = y0; cy < y1; cy++) {
// empty line (default)
cx = x0;
if (rowAAEnc[cy] == 0) {
// Raw encoding:
final int aax1 = rowAAx1[cy]; // exclusive
// quick check if there is AA data
// corresponding to this tile [x0; x1[
if (aax1 > x0) {
final int aax0 = rowAAx0[cy]; // inclusive
if (aax0 < x1) {
// note: cx is the cursor pointer in the tile array
// (left to right)
cx = aax0;
// ensure cx >= x0
if (cx <= x0) {
cx = x0;
} else {
// skip line start until first AA pixel rowAA exclusive:
idx += (cx - x0); // > 0
}
// now: cx >= x0 and cx >= aax0
// Copy AA data (sum alpha data):
addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0);
for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) {
tile[idx++] = _unsafe.getByte(addr); // [0-255]
addr += SIZE_BYTE;
}
}
}
} else {
// RLE encoding:
// quick check if there is AA data
// corresponding to this tile [x0; x1[
if (rowAAx1[cy] > x0) { // last pixel exclusive
cx = rowAAx0[cy]; // inclusive
if (cx > x1) {
cx = x1;
}
// skip line start until first AA pixel rowAA exclusive:
if (cx > x0) {
idx += (cx - x0); // > 0
}
// get row address:
addr_row = addr_rowAA + rowAAChunkIndex[cy];
// get row end address:
addr_end = addr_row + rowAALen[cy]; // coded length
// reuse previous iteration position:
addr = addr_row + rowAAPos[cy];
last_addr = 0L;
while ((cx < x1) && (addr < addr_end)) {
// keep current position:
last_addr = addr;
// packed value:
packed = _unsafe.getInt(addr);
// last exclusive pixel x-coordinate:
cx1 = (packed >> 8);
// as bytes:
addr += SIZE_INT;
rx0 = cx;
if (rx0 < x0) {
rx0 = x0;
}
rx1 = cx = cx1;
if (rx1 > x1) {
rx1 = x1;
cx = x1; // fix last x
}
// adjust runLen:
runLen = rx1 - rx0;
// ensure rx1 > rx0:
if (runLen > 0) {
packed &= 0xFF; // [0-255]
if (packed == 0)
{
idx += runLen;
continue;
}
val = (byte) packed; // [0-255]
do {
tile[idx++] = val;
} while (--runLen > 0);
}
}
// Update last position in RLE entries:
if (last_addr != 0L) {
// Fix x0:
rowAAx0[cy] = cx; // inclusive
// Fix position:
rowAAPos[cy] = (last_addr - addr_row);
}
}
}
// skip line end
if (cx < x1) {
idx += (x1 - cx); // > 0
}
if (DO_TRACE) {
for (int i = idx - (x1 - x0); i < idx; i++) {
System.out.print(hex(tile[i], 2));
}
System.out.println();
}
idx += skipRowPixels;
}
break;
case 0:
default:
for (cy = y0; cy < y1; cy++) {
// empty line (default)
cx = x0;
if (rowAAEnc[cy] == 0) {
// Raw encoding:
final int aax1 = rowAAx1[cy]; // exclusive
// quick check if there is AA data
// corresponding to this tile [x0; x1[
if (aax1 > x0) {
final int aax0 = rowAAx0[cy]; // inclusive
if (aax0 < x1) {
// note: cx is the cursor pointer in the tile array
// (left to right)
cx = aax0;
// ensure cx >= x0
if (cx <= x0) {
cx = x0;
} else {
for (end = x0; end < cx; end++) {
tile[idx++] = 0;
}
}
// now: cx >= x0 and cx >= aax0
// Copy AA data (sum alpha data):
addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0);
for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) {
tile[idx++] = _unsafe.getByte(addr); // [0-255]
addr += SIZE_BYTE;
}
}
}
} else {
// RLE encoding:
// quick check if there is AA data
// corresponding to this tile [x0; x1[
if (rowAAx1[cy] > x0) { // last pixel exclusive
cx = rowAAx0[cy]; // inclusive
if (cx > x1) {
cx = x1;
}
// fill line start until first AA pixel rowAA exclusive:
for (end = x0; end < cx; end++) {
tile[idx++] = 0;
}
// get row address:
addr_row = addr_rowAA + rowAAChunkIndex[cy];
// get row end address:
addr_end = addr_row + rowAALen[cy]; // coded length
// reuse previous iteration position:
addr = addr_row + rowAAPos[cy];
last_addr = 0L;
while ((cx < x1) && (addr < addr_end)) {
// keep current position:
last_addr = addr;
// packed value:
packed = _unsafe.getInt(addr);
// last exclusive pixel x-coordinate:
cx1 = (packed >> 8);
// as bytes:
addr += SIZE_INT;
rx0 = cx;
if (rx0 < x0) {
rx0 = x0;
}
rx1 = cx = cx1;
if (rx1 > x1) {
rx1 = x1;
cx = x1; // fix last x
}
// adjust runLen:
runLen = rx1 - rx0;
// ensure rx1 > rx0:
if (runLen > 0) {
packed &= 0xFF; // [0-255]
val = (byte) packed; // [0-255]
do {
tile[idx++] = val;
} while (--runLen > 0);
}
}
// Update last position in RLE entries:
if (last_addr != 0L) {
// Fix x0:
rowAAx0[cy] = cx; // inclusive
// Fix position:
rowAAPos[cy] = (last_addr - addr_row);
}
}
}
// fill line end
while (cx < x1) {
tile[idx++] = 0;
cx++;
}
if (DO_TRACE) {
for (int i = idx - (x1 - x0); i < idx; i++) {
System.out.print(hex(tile[i], 2));
}
System.out.println();
}
idx += skipRowPixels;
}
break;
case 2: // 0xFF
// Fill full tile rows:
Arrays.fill(tile, offset, offset + (y1 * rowstride), refVal);
for (cy = y0; cy < y1; cy++) {
// empty line (default)
cx = x0;
if (rowAAEnc[cy] == 0) {
// Raw encoding:
final int aax1 = rowAAx1[cy]; // exclusive
// quick check if there is AA data
// corresponding to this tile [x0; x1[
if (aax1 > x0) {
final int aax0 = rowAAx0[cy]; // inclusive
if (aax0 < x1) {
// note: cx is the cursor pointer in the tile array
// (left to right)
cx = aax0;
// ensure cx >= x0
if (cx <= x0) {
cx = x0;
} else {
// fill line start until first AA pixel rowAA exclusive:
for (end = x0; end < cx; end++) {
tile[idx++] = 0;
}
}
// now: cx >= x0 and cx >= aax0
// Copy AA data (sum alpha data):
addr = addr_rowAA + rowAAChunkIndex[cy] + (cx - aax0);
for (end = (aax1 <= x1) ? aax1 : x1; cx < end; cx++) {
tile[idx++] = _unsafe.getByte(addr); // [0-255]
addr += SIZE_BYTE;
}
}
}
} else {
// RLE encoding:
// quick check if there is AA data
// corresponding to this tile [x0; x1[
if (rowAAx1[cy] > x0) { // last pixel exclusive
cx = rowAAx0[cy]; // inclusive
if (cx > x1) {
cx = x1;
}
// fill line start until first AA pixel rowAA exclusive:
for (end = x0; end < cx; end++) {
tile[idx++] = 0;
}
// get row address:
addr_row = addr_rowAA + rowAAChunkIndex[cy];
// get row end address:
addr_end = addr_row + rowAALen[cy]; // coded length
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