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package java.awt.geom;
import java.lang.annotation.Native;
/**
* The {@code PathIterator} interface provides the mechanism
* for objects that implement the {@link java.awt.Shape Shape}
* interface to return the geometry of their boundary by allowing
* a caller to retrieve the path of that boundary a segment at a
* time. This interface allows these objects to retrieve the path of
* their boundary a segment at a time by using 1st through 3rd order
* Bézier curves, which are lines and quadratic or cubic
* Bézier splines.
* <p>
* Multiple subpaths can be expressed by using a "MOVETO" segment to
* create a discontinuity in the geometry to move from the end of
* one subpath to the beginning of the next.
* <p>
* Each subpath can be closed manually by ending the last segment in
* the subpath on the same coordinate as the beginning "MOVETO" segment
* for that subpath or by using a "CLOSE" segment to append a line
* segment from the last point back to the first.
* Be aware that manually closing an outline as opposed to using a
* "CLOSE" segment to close the path might result in different line
* style decorations being used at the end points of the subpath.
* For example, the {@link java.awt.BasicStroke BasicStroke} object
* uses a line "JOIN" decoration to connect the first and last points
* if a "CLOSE" segment is encountered, whereas simply ending the path
* on the same coordinate as the beginning coordinate results in line
* "CAP" decorations being used at the ends.
*
* @see java.awt.Shape
* @see java.awt.BasicStroke
*
* @author Jim Graham
*/
public interface PathIterator {
/**
* The winding rule constant for specifying an even-odd rule
* for determining the interior of a path.
* The even-odd rule specifies that a point lies inside the
* path if a ray drawn in any direction from that point to
* infinity is crossed by path segments an odd number of times.
*/
@Native public static final int WIND_EVEN_ODD = 0;
/**
* The winding rule constant for specifying a non-zero rule
* for determining the interior of a path.
* The non-zero rule specifies that a point lies inside the
* path if a ray drawn in any direction from that point to
* infinity is crossed by path segments a different number
* of times in the counter-clockwise direction than the
* clockwise direction.
*/
@Native public static final int WIND_NON_ZERO = 1;
/**
* The segment type constant for a point that specifies the
* starting location for a new subpath.
*/
@Native public static final int SEG_MOVETO = 0;
/**
* The segment type constant for a point that specifies the
* end point of a line to be drawn from the most recently
* specified point.
*/
@Native public static final int SEG_LINETO = 1;
/**
* The segment type constant for the pair of points that specify
* a quadratic parametric curve to be drawn from the most recently
* specified point.
* The curve is interpolated by solving the parametric control
* equation in the range {@code (t=[0..1])} using
* the most recently specified (current) point (CP),
* the first control point (P1),
* and the final interpolated control point (P2).
* The parametric control equation for this curve is:
* <pre>
* P(t) = B(2,0)*CP + B(2,1)*P1 + B(2,2)*P2
* 0 <= t <= 1
*
* B(n,m) = mth coefficient of nth degree Bernstein polynomial
* = C(n,m) * t^(m) * (1 - t)^(n-m)
* C(n,m) = Combinations of n things, taken m at a time
* = n! / (m! * (n-m)!)
* </pre>
*/
@Native public static final int SEG_QUADTO = 2;
/**
* The segment type constant for the set of 3 points that specify
* a cubic parametric curve to be drawn from the most recently
* specified point.
* The curve is interpolated by solving the parametric control
* equation in the range {@code (t=[0..1])} using
* the most recently specified (current) point (CP),
* the first control point (P1),
* the second control point (P2),
* and the final interpolated control point (P3).
* The parametric control equation for this curve is:
* <pre>
* P(t) = B(3,0)*CP + B(3,1)*P1 + B(3,2)*P2 + B(3,3)*P3
* 0 <= t <= 1
*
* B(n,m) = mth coefficient of nth degree Bernstein polynomial
* = C(n,m) * t^(m) * (1 - t)^(n-m)
* C(n,m) = Combinations of n things, taken m at a time
* = n! / (m! * (n-m)!)
* </pre>
* This form of curve is commonly known as a Bézier curve.
*/
@Native public static final int SEG_CUBICTO = 3;
/**
* The segment type constant that specifies that
* the preceding subpath should be closed by appending a line segment
* back to the point corresponding to the most recent SEG_MOVETO.
*/
@Native public static final int SEG_CLOSE = 4;
/**
* Returns the winding rule for determining the interior of the
* path.
* @return the winding rule.
* @see #WIND_EVEN_ODD
* @see #WIND_NON_ZERO
*/
public int getWindingRule();
/**
* Tests if the iteration is complete.
* @return {@code true} if all the segments have
* been read; {@code false} otherwise.
*/
public boolean isDone();
/**
* Moves the iterator to the next segment of the path forwards
* along the primary direction of traversal as long as there are
* more points in that direction.
*/
public void next();
/**
* Returns the coordinates and type of the current path segment in
* the iteration.
* The return value is the path-segment type:
* SEG_MOVETO, SEG_LINETO, SEG_QUADTO, SEG_CUBICTO, or SEG_CLOSE.
* A float array of length 6 must be passed in and can be used to
* store the coordinates of the point(s).
* Each point is stored as a pair of float x,y coordinates.
* SEG_MOVETO and SEG_LINETO types returns one point,
* SEG_QUADTO returns two points,
* SEG_CUBICTO returns 3 points
* and SEG_CLOSE does not return any points.
* @param coords an array that holds the data returned from
* this method
* @return the path-segment type of the current path segment.
* @see #SEG_MOVETO
* @see #SEG_LINETO
* @see #SEG_QUADTO
* @see #SEG_CUBICTO
* @see #SEG_CLOSE
*/
public int currentSegment(float[] coords);
/**
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