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*
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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package java.awt.event;
import java.util.EventListener;
/**
* The listener interface for receiving "interesting" mouse events
* (press, release, click, enter, and exit) on a component.
* (To track mouse moves and mouse drags, use the
* {@code MouseMotionListener}.)
* <P>
* The class that is interested in processing a mouse event
* either implements this interface (and all the methods it
* contains) or extends the abstract {@code MouseAdapter} class
* (overriding only the methods of interest).
* <P>
* The listener object created from that class is then registered with a
* component using the component's {@code addMouseListener}
* method. A mouse event is generated when the mouse is pressed, released
* clicked (pressed and released). A mouse event is also generated when
* the mouse cursor enters or leaves a component. When a mouse event
* occurs, the relevant method in the listener object is invoked, and
* the {@code MouseEvent} is passed to it.
*
* @author Carl Quinn
*
* @see MouseAdapter
* @see MouseEvent
* @see <a href="https://docs.oracle.com/javase/tutorial/uiswing/events/mouselistener.html">Tutorial: Writing a Mouse Listener</a>
*
* @since 1.1
*/
public interface MouseListener extends EventListener {
/**
* Invoked when the mouse button has been clicked (pressed
* and released) on a component.
* @param e the event to be processed
*/
public void mouseClicked(MouseEvent e);
/**
* Invoked when a mouse button has been pressed on a component.
* @param e the event to be processed
*/
public void mousePressed(MouseEvent e);
/**
* Invoked when a mouse button has been released on a component.
* @param e the event to be processed
*/
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