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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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package com.sun.media.sound;
import java.util.Arrays;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.SourceDataLine;
/**
* Class to write an AudioInputStream to a SourceDataLine.
* Was previously an inner class in various classes like JavaSoundAudioClip
* and sun.audio.AudioDevice.
* It auto-opens and closes the SourceDataLine.
*
* @author Kara Kytle
* @author Florian Bomers
*/
public final class DataPusher implements Runnable {
private static final int AUTO_CLOSE_TIME = 5000;
private final SourceDataLine source;
private final AudioFormat format;
// stream as source data
private final AudioInputStream ais;
// byte array as source data
private final byte[] audioData;
private final int audioDataByteLength;
private int pos;
private int newPos = -1;
private boolean looping;
private Thread pushThread = null;
private int wantedState;
private int threadState;
private final int STATE_NONE = 0;
private final int STATE_PLAYING = 1;
private final int STATE_WAITING = 2;
private final int STATE_STOPPING = 3;
private final int STATE_STOPPED = 4;
private final int BUFFER_SIZE = 16384;
public DataPusher(SourceDataLine sourceLine, AudioFormat format, byte[] audioData, int byteLength) {
this(sourceLine, format, null, audioData, byteLength);
}
public DataPusher(SourceDataLine sourceLine, AudioInputStream ais) {
this(sourceLine, ais.getFormat(), ais, null, 0);
}
private DataPusher(final SourceDataLine source, final AudioFormat format,
final AudioInputStream ais, final byte[] audioData,
final int audioDataByteLength) {
this.source = source;
this.format = format;
this.ais = ais;
this.audioDataByteLength = audioDataByteLength;
this.audioData = audioData == null ? null : Arrays.copyOf(audioData,
audioData.length);
}
public synchronized void start() {
start(false);
}
public synchronized void start(boolean loop) {
try {
if (threadState == STATE_STOPPING) {
// wait that the thread has finished stopping
stop();
}
looping = loop;
newPos = 0;
wantedState = STATE_PLAYING;
if (!source.isOpen()) {
source.open(format);
}
source.flush();
source.start();
if (pushThread == null) {
pushThread = JSSecurityManager.createThread(this,
null, // name
false, // daemon
-1, // priority
true); // doStart
}
notifyAll();
} catch (Exception e) {
if (Printer.err) e.printStackTrace();
}
}
public synchronized void stop() {
if (threadState == STATE_STOPPING
|| threadState == STATE_STOPPED
|| pushThread == null) {
return;
}
wantedState = STATE_WAITING;
if (source != null) {
source.flush();
}
notifyAll();
int maxWaitCount = 50; // 5 seconds
while ((maxWaitCount-- >= 0) && (threadState == STATE_PLAYING)) {
try {
wait(100);
} catch (InterruptedException e) { }
}
}
synchronized void close() {
if (source != null) {
source.close();
}
}
/**
* Write data to the source data line.
*/
@Override
public void run() {
byte[] buffer = null;
boolean useStream = (ais != null);
if (useStream) {
buffer = new byte[BUFFER_SIZE];
} else {
buffer = audioData;
}
while (wantedState != STATE_STOPPING) {
//try {
if (wantedState == STATE_WAITING) {
// wait for 5 seconds - maybe the clip is to be played again
try {
synchronized(this) {
threadState = STATE_WAITING;
wantedState = STATE_STOPPING;
wait(AUTO_CLOSE_TIME);
}
} catch (InterruptedException ie) {}
continue;
}
if (newPos >= 0) {
pos = newPos;
newPos = -1;
}
threadState = STATE_PLAYING;
int toWrite = BUFFER_SIZE;
if (useStream) {
try {
pos = 0; // always write from beginning of buffer
// don't use read(byte[]), because some streams
// may not override that method
toWrite = ais.read(buffer, 0, buffer.length);
} catch (java.io.IOException ioe) {
// end of stream
toWrite = -1;
}
} else {
if (toWrite > audioDataByteLength - pos) {
toWrite = audioDataByteLength - pos;
}
if (toWrite == 0) {
toWrite = -1; // end of "stream"
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