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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* published by the Free Software Foundation.
*
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
#include "precompiled.hpp"
#include "memory/allocation.inline.hpp"
#include "runtime/thread.hpp"
// Lifecycle management for TSM ParkEvents.
// ParkEvents are type-stable (TSM).
// In our particular implementation they happen to be immortal.
//
// We manage concurrency on the FreeList with a CAS-based
// detach-modify-reattach idiom that avoids the ABA problems
// that would otherwise be present in a simple CAS-based
// push-pop implementation. (push-one and pop-all)
//
// Caveat: Allocate() and Release() may be called from threads
// other than the thread associated with the Event!
// If we need to call Allocate() when running as the thread in
// question then look for the PD calls to initialize native TLS.
// Native TLS (Win32/Linux/Solaris) can only be initialized or
// accessed by the associated thread.
// See also pd_initialize().
//
// Note that we could defer associating a ParkEvent with a thread
// until the 1st time the thread calls park(). unpark() calls to
// an unprovisioned thread would be ignored. The first park() call
// for a thread would allocate and associate a ParkEvent and return
// immediately.
volatile int ParkEvent::ListLock = 0 ;
ParkEvent * volatile ParkEvent::FreeList = NULL ;
ParkEvent * ParkEvent::Allocate (Thread * t) {
ParkEvent * ev ;
// Start by trying to recycle an existing but unassociated
// ParkEvent from the global free list.
// Using a spin lock since we are part of the mutex impl.
// 8028280: using concurrent free list without memory management can leak
// pretty badly it turns out.
Thread::SpinAcquire(&ListLock, "ParkEventFreeListAllocate");
{
ev = FreeList;
if (ev != NULL) {
FreeList = ev->FreeNext;
}
}
Thread::SpinRelease(&ListLock);
if (ev != NULL) {
guarantee (ev->AssociatedWith == NULL, "invariant") ;
} else {
// Do this the hard way -- materialize a new ParkEvent.
ev = new ParkEvent () ;
guarantee ((intptr_t(ev) & 0xFF) == 0, "invariant") ;
}
ev->reset() ; // courtesy to caller
ev->AssociatedWith = t ; // Associate ev with t
ev->FreeNext = NULL ;
return ev ;
}
void ParkEvent::Release (ParkEvent * ev) {
if (ev == NULL) return ;
guarantee (ev->FreeNext == NULL , "invariant") ;
ev->AssociatedWith = NULL ;
// Note that if we didn't have the TSM/immortal constraint, then
// when reattaching we could trim the list.
Thread::SpinAcquire(&ListLock, "ParkEventFreeListRelease");
{
ev->FreeNext = FreeList;
FreeList = ev;
}
Thread::SpinRelease(&ListLock);
}
// Override operator new and delete so we can ensure that the
// least significant byte of ParkEvent addresses is 0.
// Beware that excessive address alignment is undesirable
// as it can result in D$ index usage imbalance as
// well as bank access imbalance on Niagara-like platforms,
// although Niagara's hash function should help.
void * ParkEvent::operator new (size_t sz) throw() {
return (void *) ((intptr_t (AllocateHeap(sz + 256, mtInternal, CALLER_PC)) + 256) & -256) ;
}
void ParkEvent::operator delete (void * a) {
// ParkEvents are type-stable and immortal ...
ShouldNotReachHere();
}
// 6399321 As a temporary measure we copied & modified the ParkEvent::
// allocate() and release() code for use by Parkers. The Parker:: forms
// will eventually be removed as we consolidate and shift over to ParkEvents
// for both builtin synchronization and JSR166 operations.
volatile int Parker::ListLock = 0 ;
Parker * volatile Parker::FreeList = NULL ;
Parker * Parker::Allocate (JavaThread * t) {
guarantee (t != NULL, "invariant") ;
Parker * p ;
// Start by trying to recycle an existing but unassociated
// Parker from the global free list.
// 8028280: using concurrent free list without memory management can leak
// pretty badly it turns out.
Thread::SpinAcquire(&ListLock, "ParkerFreeListAllocate");
{
p = FreeList;
if (p != NULL) {
FreeList = p->FreeNext;
}
}
Thread::SpinRelease(&ListLock);
if (p != NULL) {
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