/*
* Copyright (c) 1997, 2019, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
#include "precompiled.hpp"
#include "memory/allocation.hpp"
#include "memory/allocation.inline.hpp"
#include "memory/arena.hpp"
#include "memory/metaspaceShared.hpp"
#include "memory/resourceArea.hpp"
#include "runtime/os.hpp"
#include "runtime/task.hpp"
#include "runtime/threadCritical.hpp"
#include "services/memTracker.hpp"
#include "utilities/ostream.hpp"
// allocate using malloc; will fail if no memory available
char* AllocateHeap(size_t size,
MEMFLAGS flags,
const NativeCallStack& stack,
AllocFailType alloc_failmode /* = AllocFailStrategy::EXIT_OOM*/) {
char* p = (char*) os::malloc(size, flags, stack);
if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) {
vm_exit_out_of_memory(size, OOM_MALLOC_ERROR, "AllocateHeap");
}
return p;
}
char* AllocateHeap(size_t size,
MEMFLAGS flags,
AllocFailType alloc_failmode /* = AllocFailStrategy::EXIT_OOM*/) {
return AllocateHeap(size, flags, CALLER_PC);
}
char* ReallocateHeap(char *old,
size_t size,
MEMFLAGS flag,
AllocFailType alloc_failmode) {
char* p = (char*) os::realloc(old, size, flag, CALLER_PC);
if (p == NULL && alloc_failmode == AllocFailStrategy::EXIT_OOM) {
vm_exit_out_of_memory(size, OOM_MALLOC_ERROR, "ReallocateHeap");
}
return p;
}
// handles NULL pointers
void FreeHeap(void* p) {
os::free(p);
}
void* MetaspaceObj::_shared_metaspace_base = NULL;
void* MetaspaceObj::_shared_metaspace_top = NULL;
void* StackObj::operator new(size_t size) throw() { ShouldNotCallThis(); return 0; }
void StackObj::operator delete(void* p) { ShouldNotCallThis(); }
void* StackObj::operator new [](size_t size) throw() { ShouldNotCallThis(); return 0; }
void StackObj::operator delete [](void* p) { ShouldNotCallThis(); }
void* MetaspaceObj::operator new(size_t size, ClassLoaderData* loader_data,
size_t word_size,
MetaspaceObj::Type type, TRAPS) throw() {
// Klass has it's own operator new
return Metaspace::allocate(loader_data, word_size, type, THREAD);
}
bool MetaspaceObj::is_valid(const MetaspaceObj* p) {
// Weed out obvious bogus values first without traversing metaspace
if ((size_t)p < os::min_page_size()) {
return false;
} else if (!is_aligned((address)p, sizeof(MetaWord))) {
return false;
}
return Metaspace::contains((void*)p);
}
void MetaspaceObj::print_address_on(outputStream* st) const {
st->print(" {" INTPTR_FORMAT "}", p2i(this));
}
void* ResourceObj::operator new(size_t size, Arena *arena) throw() {
address res = (address)arena->Amalloc(size);
DEBUG_ONLY(set_allocation_type(res, ARENA);)
return res;
}
void* ResourceObj::operator new [](size_t size, Arena *arena) throw() {
address res = (address)arena->Amalloc(size);
DEBUG_ONLY(set_allocation_type(res, ARENA);)
return res;
}
void* ResourceObj::operator new(size_t size, allocation_type type, MEMFLAGS flags) throw() {
address res = NULL;
switch (type) {
case C_HEAP:
res = (address)AllocateHeap(size, flags, CALLER_PC);
DEBUG_ONLY(set_allocation_type(res, C_HEAP);)
break;
case RESOURCE_AREA:
// new(size) sets allocation type RESOURCE_AREA.
res = (address)operator new(size);
break;
default:
ShouldNotReachHere();
}
return res;
}
void* ResourceObj::operator new [](size_t size, allocation_type type, MEMFLAGS flags) throw() {
return (address) operator new(size, type, flags);
}
void* ResourceObj::operator new(size_t size, const std::nothrow_t& nothrow_constant,
allocation_type type, MEMFLAGS flags) throw() {
// should only call this with std::nothrow, use other operator new() otherwise
address res = NULL;
switch (type) {
case C_HEAP:
res = (address)AllocateHeap(size, flags, CALLER_PC, AllocFailStrategy::RETURN_NULL);
DEBUG_ONLY(if (res!= NULL) set_allocation_type(res, C_HEAP);)
break;
case RESOURCE_AREA:
// new(size) sets allocation type RESOURCE_AREA.
res = (address)operator new(size, std::nothrow);
break;
default:
ShouldNotReachHere();
}
return res;
}
void* ResourceObj::operator new [](size_t size, const std::nothrow_t& nothrow_constant,
allocation_type type, MEMFLAGS flags) throw() {
return (address)operator new(size, nothrow_constant, type, flags);
}
void ResourceObj::operator delete(void* p) {
assert(((ResourceObj *)p)->allocated_on_C_heap(),
"delete only allowed for C_HEAP objects");
DEBUG_ONLY(((ResourceObj *)p)->_allocation_t[0] = (uintptr_t)badHeapOopVal;)
FreeHeap(p);
}
void ResourceObj::operator delete [](void* p) {
operator delete(p);
}
#ifdef ASSERT
void ResourceObj::set_allocation_type(address res, allocation_type type) {
// Set allocation type in the resource object
uintptr_t allocation = (uintptr_t)res;
assert((allocation & allocation_mask) == 0, "address should be aligned to 4 bytes at least: " INTPTR_FORMAT, p2i(res));
assert(type <= allocation_mask, "incorrect allocation type");
ResourceObj* resobj = (ResourceObj *)res;
resobj->_allocation_t[0] = ~(allocation + type);
if (type != STACK_OR_EMBEDDED) {
// Called from operator new(), set verification value.
resobj->_allocation_t[1] = (uintptr_t)&(resobj->_allocation_t[1]) + type;
}
}
ResourceObj::allocation_type ResourceObj::get_allocation_type() const {
assert(~(_allocation_t[0] | allocation_mask) == (uintptr_t)this, "lost resource object");
return (allocation_type)((~_allocation_t[0]) & allocation_mask);
}
bool ResourceObj::is_type_set() const {
allocation_type type = (allocation_type)(_allocation_t[1] & allocation_mask);
return get_allocation_type() == type &&
(_allocation_t[1] - type) == (uintptr_t)(&_allocation_t[1]);
}
// This whole business of passing information from ResourceObj::operator new
// to the ResourceObj constructor via fields in the "object" is technically UB.
// But it seems to work within the limitations of HotSpot usage (such as no
// multiple inheritance) with the compilers and compiler options we're using.
// And it gives some possibly useful checking for misuse of ResourceObj.
void ResourceObj::initialize_allocation_info() {
if (~(_allocation_t[0] | allocation_mask) != (uintptr_t)this) {
// Operator new() is not called for allocations
// on stack and for embedded objects.
set_allocation_type((address)this, STACK_OR_EMBEDDED);
} else if (allocated_on_stack()) { // STACK_OR_EMBEDDED
// For some reason we got a value which resembles
// an embedded or stack object (operator new() does not
// set such type). Keep it since it is valid value
// (even if it was garbage).
// Ignore garbage in other fields.
} else if (is_type_set()) {
// Operator new() was called and type was set.
assert(!allocated_on_stack(),
"not embedded or stack, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")",
p2i(this), get_allocation_type(), _allocation_t[0], _allocation_t[1]);
} else {
// Operator new() was not called.
// Assume that it is embedded or stack object.
set_allocation_type((address)this, STACK_OR_EMBEDDED);
}
_allocation_t[1] = 0; // Zap verification value
}
ResourceObj::ResourceObj() {
initialize_allocation_info();
}
ResourceObj::ResourceObj(const ResourceObj&) {
// Initialize _allocation_t as a new object, ignoring object being copied.
initialize_allocation_info();
}
ResourceObj& ResourceObj::operator=(const ResourceObj& r) {
assert(allocated_on_stack(),
"copy only into local, this(" PTR_FORMAT ") type %d a[0]=(" PTR_FORMAT ") a[1]=(" PTR_FORMAT ")",
p2i(this), get_allocation_type(), _allocation_t[0], _allocation_t[1]);
// Keep current _allocation_t value;
return *this;
}
ResourceObj::~ResourceObj() {
// allocated_on_C_heap() also checks that encoded (in _allocation) address == this.
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