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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* version 2 for more details (a copy is included in the LICENSE file that
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef SHARE_LOGGING_LOGOUTPUT_HPP
#define SHARE_LOGGING_LOGOUTPUT_HPP
#include "logging/logDecorators.hpp"
#include "logging/logLevel.hpp"
#include "logging/logMessageBuffer.hpp"
#include "memory/allocation.hpp"
#include "utilities/globalDefinitions.hpp"
class LogDecorations;
class LogMessageBuffer;
class LogSelection;
class LogTagSet;
// The base class/interface for log outputs.
// Keeps track of the latest configuration string,
// and its selected decorators.
class LogOutput : public CHeapObj<mtLogging> {
// Make LogConfiguration a friend to allow it to modify the configuration string.
friend class LogConfiguration;
private:
static const size_t InitialConfigBufferSize = 256;
// Track if the output has been reconfigured dynamically during runtime.
// The status is set each time the configuration of the output is modified,
// and is reset once after logging initialization is complete.
bool _reconfigured;
char* _config_string;
size_t _config_string_buffer_size;
// Adds the log selection to the config description (e.g. "tag1+tag2*=level").
void add_to_config_string(const LogSelection& selection);
protected:
LogDecorators _decorators;
// Replaces the current config description with the given string.
void set_config_string(const char* string);
// Update the config string for this output to reflect its current configuration
void update_config_string(const size_t on_level[LogLevel::Count]);
public:
void set_decorators(const LogDecorators &decorators) {
_decorators = decorators;
}
const LogDecorators& decorators() const {
return _decorators;
}
bool is_reconfigured() const {
return _reconfigured;
}
const char* config_string() const {
return _config_string;
}
LogOutput() : _reconfigured(false), _config_string(NULL), _config_string_buffer_size(0) {
}
virtual ~LogOutput();
// If the output can be rotated, trigger a forced rotation, otherwise do nothing.
// Log outputs with rotation capabilities should override this.
virtual void force_rotate() {
// Do nothing by default.
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