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* version 2 for more details (a copy is included in the LICENSE file that
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#ifndef SHARE_GC_G1_G1REMSET_HPP
#define SHARE_GC_G1_G1REMSET_HPP
#include "gc/g1/g1CardTable.hpp"
#include "gc/g1/g1OopClosures.hpp"
#include "gc/g1/g1GCPhaseTimes.hpp"
#include "gc/g1/g1RemSetSummary.hpp"
#include "gc/g1/heapRegion.hpp"
#include "memory/allocation.hpp"
#include "memory/iterator.hpp"
#include "utilities/ticks.hpp"
// A G1RemSet provides ways of iterating over pointers into a selected
// collection set.
class BitMap;
class CardTableBarrierSet;
class G1BlockOffsetTable;
class CodeBlobClosure;
class G1CollectedHeap;
class G1CMBitMap;
class G1HotCardCache;
class G1RemSetScanState;
class G1ParScanThreadState;
class G1ParScanThreadStateSet;
class G1Policy;
class G1ScanCardClosure;
class HeapRegionClaimer;
// A G1RemSet in which each heap region has a rem set that records the
// external heap references into it. Uses a mod ref bs to track updates,
// so that they can be used to update the individual region remsets.
class G1RemSet: public CHeapObj<mtGC> {
private:
G1RemSetScanState* _scan_state;
G1RemSetSummary _prev_period_summary;
G1CollectedHeap* _g1h;
G1CardTable* _ct;
G1Policy* _g1p;
G1HotCardCache* _hot_card_cache;
void print_merge_heap_roots_stats();
public:
typedef CardTable::CardValue CardValue;
// Gives an approximation on how many threads can be expected to add records to
// a remembered set in parallel. This can be used for sizing data structures to
// decrease performance losses due to data structure sharing.
// Examples for quantities that influence this value are the maximum number of
// mutator threads, maximum number of concurrent refinement or GC threads.
static uint num_par_rem_sets();
// Initialize data that depends on the heap size being known.
void initialize(size_t capacity, uint max_regions);
G1RemSet(G1CollectedHeap* g1h,
G1CardTable* ct,
G1HotCardCache* hot_card_cache);
~G1RemSet();
// Scan all cards in the non-collection set regions that potentially contain
// references into the current whole collection set.
void scan_heap_roots(G1ParScanThreadState* pss,
uint worker_id,
G1GCPhaseTimes::GCParPhases scan_phase,
G1GCPhaseTimes::GCParPhases objcopy_phase);
// Merge cards from various sources (remembered sets, hot card cache, log buffers)
// and calculate the cards that need to be scanned later (via scan_heap_roots()).
// If initial_evacuation is set, this is called during the initial evacuation.
void merge_heap_roots(bool initial_evacuation);
// Prepare for and cleanup after scanning the heap roots. Must be called
// once before and after in sequential code.
void prepare_for_scan_heap_roots();
// Cleans the card table from temporary duplicate detection information.
void cleanup_after_scan_heap_roots();
// Excludes the given region from heap root scanning.
void exclude_region_from_scan(uint region_idx);
// Creates a snapshot of the current _top values at the start of collection to
// filter out card marks that we do not want to scan.
void prepare_region_for_scan(HeapRegion* region);
// Do work for regions in the current increment of the collection set, scanning
// non-card based (heap) roots.
void scan_collection_set_regions(G1ParScanThreadState* pss,
uint worker_id,
G1GCPhaseTimes::GCParPhases scan_phase,
G1GCPhaseTimes::GCParPhases coderoots_phase,
G1GCPhaseTimes::GCParPhases objcopy_phase);
// Two methods for concurrent refinement support, executed concurrently to
// the mutator:
// Cleans the card at "*card_ptr_addr" before refinement, returns true iff the
// card needs later refinement. Note that "*card_ptr_addr" could be updated to
// a different card due to use of hot card cache.
bool clean_card_before_refine(CardValue** const card_ptr_addr);
// Refine the region corresponding to "card_ptr". Must be called after
// being filtered by clean_card_before_refine(), and after proper
// fence/synchronization.
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