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* version 2 for more details (a copy is included in the LICENSE file that
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef SHARE_VM_GC_G1_NODE_TIMES_HPP
#define SHARE_VM_GC_G1_NODE_TIMES_HPP
#include "memory/allocation.hpp"
// Manages statistics of multi nodes.
class G1NUMAStats : public CHeapObj<mtGC> {
struct Stat {
// Hit count: if requested id equals to returned id.
size_t _hit;
// Total request count
size_t _requested;
// Hit count / total request count
double rate() const;
};
// Holds data array which has a size of (node count) * (node count + 1) to
// represent request node * allocated node. The request node includes any node case.
// All operations are NOT thread-safe.
// The row index indicates a requested node index while the column node index
// indicates an allocated node index. The last row is for any node index request.
// E.g. (req, alloc) = (0,0) (1,0) (2,0) (0,1) (Any, 3) (0,2) (0,3) (0,3) (3,3)
// Allocated node index 0 1 2 3 Total
// Requested node index 0 1 1 1 2 5
// 1 1 0 0 0 1
// 2 1 0 0 0 1
// 3 0 0 0 1 1
// Any 0 0 0 1 1
class NodeDataArray : public CHeapObj<mtGC> {
// The number of nodes.
uint _num_column;
// The number of nodes + 1 (for any node request)
uint _num_row;
// 2-dimension array that holds count of allocated / requested node index.
size_t** _data;
public:
NodeDataArray(uint num_nodes);
~NodeDataArray();
// Create Stat result of hit count, requested count and hit rate.
// The result is copied to the given result parameter.
void create_hit_rate(Stat* result) const;
// Create Stat result of hit count, requested count and hit rate of the given index.
// The result is copied to the given result parameter.
void create_hit_rate(Stat* result, uint req_index) const;
// Return sum of the given index.
size_t sum(uint req_index) const;
// Increase at the request / allocated index.
void increase(uint req_index, uint alloc_index);
// Clear all data.
void clear();
// Return current value of the given request / allocated index.
size_t get(uint req_index, uint alloc_index);
// Copy values of the given request index.
void copy(uint req_index, size_t* stat);
};
public:
enum NodeDataItems {
// Statistics of a new region allocation.
NewRegionAlloc,
// Statistics of object processing during copy to survivor region.
LocalObjProcessAtCopyToSurv,
NodeDataItemsSentinel
};
private:
const int* _node_ids;
uint _num_node_ids;
NodeDataArray* _node_data[NodeDataItemsSentinel];
void print_info(G1NUMAStats::NodeDataItems phase);
void print_mutator_alloc_stat_debug();
public:
G1NUMAStats(const int* node_ids, uint num_node_ids);
~G1NUMAStats();
void clear(G1NUMAStats::NodeDataItems phase);
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