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* version 2 for more details (a copy is included in the LICENSE file that
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef SHARE_VM_GC_G1_NUMA_HPP
#define SHARE_VM_GC_G1_NUMA_HPP
#include "gc/g1/g1NUMAStats.hpp"
#include "gc/g1/heapRegion.hpp"
#include "memory/allocation.hpp"
#include "runtime/os.hpp"
class LogStream;
class G1NUMA: public CHeapObj<mtGC> {
// Mapping of available node ids to 0-based index which can be used for
// fast resource management. I.e. for every node id provides a unique value in
// the range from [0, {# of nodes-1}].
// For invalid node id, return UnknownNodeIndex.
uint* _node_id_to_index_map;
// Length of _num_active_node_ids_id to index map.
int _len_node_id_to_index_map;
// Current active node ids.
int* _node_ids;
// Total number of node ids.
uint _num_active_node_ids;
// HeapRegion size
size_t _region_size;
// Necessary when touching memory.
size_t _page_size;
// Stores statistic data.
G1NUMAStats* _stats;
size_t region_size() const;
size_t page_size() const;
// Returns node index of the given node id.
// Precondition: node_id is an active node id.
inline uint index_of_node_id(int node_id) const;
// Creates node id and node index mapping table of _node_id_to_index_map.
void init_node_id_to_index_map(const int* node_ids, uint num_node_ids);
static G1NUMA* _inst;
G1NUMA();
void initialize(bool use_numa);
void initialize_without_numa();
public:
static const uint UnknownNodeIndex = UINT_MAX;
static const uint AnyNodeIndex = UnknownNodeIndex - 1;
static G1NUMA* numa() { return _inst; }
static G1NUMA* create();
~G1NUMA();
// Sets heap region size and page size after those values
// are determined at G1CollectedHeap::initialize().
void set_region_info(size_t region_size, size_t page_size);
// Returns active memory node count.
uint num_active_nodes() const;
bool is_enabled() const;
int numa_id(int index) const;
// Returns memory node ids
const int* node_ids() const;
// Returns node index of current calling thread.
uint index_of_current_thread() const;
// Returns the preferred index for the given HeapRegion index.
// This assumes that HeapRegions are evenly spit, so we can decide preferred index
// with the given HeapRegion index.
// Result is less than num_active_nodes().
uint preferred_node_index_for_index(uint region_index) const;
// Retrieves node index of the given address.
// Result is less than num_active_nodes() or is UnknownNodeIndex.
// Precondition: address is in reserved range for heap.
uint index_of_address(HeapWord* address) const;
// If AlwaysPreTouch is enabled, return actual node index via system call.
// If disabled, return preferred node index of the given heap region.
uint index_for_region(HeapRegion* hr) const;
// Requests the given memory area to be located at the given node index.
void request_memory_on_node(void* aligned_address, size_t size_in_bytes, uint region_index);
// Returns maximum search depth which is used to limit heap region search iterations.
// The number of active nodes, page size and heap region size are considered.
uint max_search_depth() const;
// Update the given phase of requested and allocated node index.
void update_statistics(G1NUMAStats::NodeDataItems phase, uint requested_node_index, uint allocated_node_index);
// Copy all allocated statistics of the given phase and requested node.
// Precondition: allocated_stat should have same length of active nodes.
void copy_statistics(G1NUMAStats::NodeDataItems phase, uint requested_node_index, size_t* allocated_stat);
// Print all statistics.
void print_statistics() const;
};
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