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* version 2 for more details (a copy is included in the LICENSE file that
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#ifndef SHARE_C1_C1_RANGECHECKELIMINATION_HPP
#define SHARE_C1_C1_RANGECHECKELIMINATION_HPP
#include "c1/c1_Instruction.hpp"
// Base class for range check elimination
class RangeCheckElimination : AllStatic {
public:
static void eliminate(IR *ir);
};
// Implementation
class RangeCheckEliminator {
private:
int _number_of_instructions;
bool _optimistic; // Insert predicates and deoptimize when they fail
IR *_ir;
typedef GrowableArray<BlockBegin*> BlockBeginList;
typedef GrowableArray<int> IntegerStack;
class Verification : public BlockClosure {
// RangeCheckEliminator::Verification should never get instatiated on the heap.
private:
void* operator new(size_t size) throw();
void* operator new[](size_t size) throw();
void operator delete(void* p) { ShouldNotReachHere(); }
void operator delete[](void* p) { ShouldNotReachHere(); }
IR *_ir;
boolArray _used;
BlockBeginList _current;
BlockBeginList _successors;
public:
Verification(IR *ir);
virtual void block_do(BlockBegin *block);
bool can_reach(BlockBegin *start, BlockBegin *end, BlockBegin *dont_use = NULL);
bool dominates(BlockBegin *dominator, BlockBegin *block);
};
public:
// Bounds for an instruction in the form x + c which c integer
// constant and x another instruction
class Bound : public CompilationResourceObj {
private:
int _upper;
Value _upper_instr;
int _lower;
Value _lower_instr;
public:
Bound();
Bound(Value v);
Bound(Instruction::Condition cond, Value v, int constant = 0);
Bound(int lower, Value lower_instr, int upper, Value upper_instr);
~Bound();
#ifdef ASSERT
void add_assertion(Instruction *instruction, Instruction *position, int i, Value instr, Instruction::Condition cond);
#endif
int upper();
Value upper_instr();
int lower();
Value lower_instr();
void print();
bool check_no_overflow(int const_value);
void or_op(Bound *b);
void and_op(Bound *b);
bool has_upper();
bool has_lower();
void set_upper(int upper, Value upper_instr);
void set_lower(int lower, Value lower_instr);
bool is_smaller(Bound *b);
void remove_upper();
void remove_lower();
void add_constant(int value);
Bound *copy();
private:
void init();
};
class Visitor : public InstructionVisitor {
private:
Bound *_bound;
RangeCheckEliminator *_rce;
public:
void set_range_check_eliminator(RangeCheckEliminator *rce) { _rce = rce; }
Bound *bound() const { return _bound; }
void clear_bound() { _bound = NULL; }
protected:
// visitor functions
void do_Constant (Constant* x);
void do_IfOp (IfOp* x);
void do_LogicOp (LogicOp* x);
void do_ArithmeticOp (ArithmeticOp* x);
void do_Phi (Phi* x);
void do_StoreField (StoreField* x) { /* nothing to do */ };
void do_StoreIndexed (StoreIndexed* x) { /* nothing to do */ };
void do_MonitorEnter (MonitorEnter* x) { /* nothing to do */ };
void do_MonitorExit (MonitorExit* x) { /* nothing to do */ };
void do_Invoke (Invoke* x) { /* nothing to do */ };
void do_UnsafePutRaw (UnsafePutRaw* x) { /* nothing to do */ };
void do_UnsafePutObject(UnsafePutObject* x) { /* nothing to do */ };
void do_Intrinsic (Intrinsic* x) { /* nothing to do */ };
void do_Local (Local* x) { /* nothing to do */ };
void do_LoadField (LoadField* x) { /* nothing to do */ };
void do_ArrayLength (ArrayLength* x) { /* nothing to do */ };
void do_LoadIndexed (LoadIndexed* x) { /* nothing to do */ };
void do_NegateOp (NegateOp* x) { /* nothing to do */ };
void do_ShiftOp (ShiftOp* x) { /* nothing to do */ };
void do_CompareOp (CompareOp* x) { /* nothing to do */ };
void do_Convert (Convert* x) { /* nothing to do */ };
void do_NullCheck (NullCheck* x) { /* nothing to do */ };
void do_TypeCast (TypeCast* x) { /* nothing to do */ };
void do_NewInstance (NewInstance* x) { /* nothing to do */ };
void do_NewTypeArray (NewTypeArray* x) { /* nothing to do */ };
void do_NewObjectArray (NewObjectArray* x) { /* nothing to do */ };
void do_NewMultiArray (NewMultiArray* x) { /* nothing to do */ };
void do_CheckCast (CheckCast* x) { /* nothing to do */ };
void do_InstanceOf (InstanceOf* x) { /* nothing to do */ };
void do_BlockBegin (BlockBegin* x) { /* nothing to do */ };
void do_Goto (Goto* x) { /* nothing to do */ };
void do_If (If* x) { /* nothing to do */ };
void do_IfInstanceOf (IfInstanceOf* x) { /* nothing to do */ };
void do_TableSwitch (TableSwitch* x) { /* nothing to do */ };
void do_LookupSwitch (LookupSwitch* x) { /* nothing to do */ };
void do_Return (Return* x) { /* nothing to do */ };
void do_Throw (Throw* x) { /* nothing to do */ };
void do_Base (Base* x) { /* nothing to do */ };
void do_OsrEntry (OsrEntry* x) { /* nothing to do */ };
void do_ExceptionObject(ExceptionObject* x) { /* nothing to do */ };
void do_RoundFP (RoundFP* x) { /* nothing to do */ };
void do_UnsafeGetRaw (UnsafeGetRaw* x) { /* nothing to do */ };
void do_UnsafeGetObject(UnsafeGetObject* x) { /* nothing to do */ };
void do_UnsafeGetAndSetObject(UnsafeGetAndSetObject* x) { /* nothing to do */ };
void do_ProfileCall (ProfileCall* x) { /* nothing to do */ };
void do_ProfileReturnType (ProfileReturnType* x) { /* nothing to do */ };
void do_ProfileInvoke (ProfileInvoke* x) { /* nothing to do */ };
void do_RuntimeCall (RuntimeCall* x) { /* nothing to do */ };
void do_MemBar (MemBar* x) { /* nothing to do */ };
void do_RangeCheckPredicate(RangeCheckPredicate* x) { /* nothing to do */ };
#ifdef ASSERT
void do_Assert (Assert* x) { /* nothing to do */ };
#endif
};
#ifdef ASSERT
void add_assertions(Bound *bound, Instruction *instruction, Instruction *position);
#endif
typedef GrowableArray<Bound*> BoundStack;
typedef GrowableArray<BoundStack*> BoundMap;
typedef GrowableArray<AccessIndexed*> AccessIndexedList;
typedef GrowableArray<Instruction*> InstructionList;
class AccessIndexedInfo : public CompilationResourceObj {
public:
AccessIndexedList *_list;
int _min;
int _max;
};
typedef GrowableArray<AccessIndexedInfo*> AccessIndexedInfoArray;
BoundMap _bounds; // Mapping from Instruction's id to current bound
AccessIndexedInfoArray _access_indexed_info; // Mapping from Instruction's id to AccessIndexedInfo for in block motion
Visitor _visitor;
public:
RangeCheckEliminator(IR *ir);
IR *ir() const { return _ir; }
// Pass over the dominator tree to identify blocks where there's an oppportunity for optimization
bool set_process_block_flags(BlockBegin *block);
// The core of the optimization work: pass over the dominator tree
// to propagate bound information, insert predicate out of loops,
// eliminate bound checks when possible and perform in block motion
void calc_bounds(BlockBegin *block, BlockBegin *loop_header);
// reorder bound checks within a block in order to eliminate some of them
void in_block_motion(BlockBegin *block, AccessIndexedList &accessIndexed, InstructionList &arrays);
// update/access current bound
void update_bound(IntegerStack &pushed, Value v, Instruction::Condition cond, Value value, int constant);
void update_bound(IntegerStack &pushed, Value v, Bound *bound);
Bound *get_bound(Value v);
bool loop_invariant(BlockBegin *loop_header, Instruction *instruction); // check for loop invariance
void add_access_indexed_info(InstructionList &indices, int i, Value instruction, AccessIndexed *ai); // record indexed access for in block motion
void remove_range_check(AccessIndexed *ai); // Mark this instructions as not needing a range check
void add_if_condition(IntegerStack &pushed, Value x, Value y, Instruction::Condition condition); // Update bound for an If
bool in_array_bound(Bound *bound, Value array); // Check whether bound is known to fall within array
// helper functions to work with predicates
Instruction* insert_after(Instruction* insert_position, Instruction* instr, int bci);
Instruction* predicate(Instruction* left, Instruction::Condition cond, Instruction* right, ValueStack* state, Instruction *insert_position, int bci=-1);
Instruction* predicate_cmp_with_const(Instruction* instr, Instruction::Condition cond, int constant, ValueStack* state, Instruction *insert_position, int bci=1);
Instruction* predicate_add(Instruction* left, int left_const, Instruction::Condition cond, Instruction* right, ValueStack* state, Instruction *insert_position, int bci=-1);
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