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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef SHARE_ADLC_FORMSOPT_HPP
#define SHARE_ADLC_FORMSOPT_HPP
// FORMSOPT.HPP - ADL Parser Target Specific Optimization Forms Classes
// Class List
class Form;
class InstructForm;
class OperandForm;
class OpClassForm;
class AttributeForm;
class RegisterForm;
class PipelineForm;
class SourceForm;
class EncodeForm;
class Component;
class Constraint;
class Predicate;
class MatchRule;
class Attribute;
class Effect;
class ExpandRule;
class RewriteRule;
class ConstructRule;
class FormatRule;
class Peephole;
class PeepMatch;
class PeepConstraint;
class EncClass;
class Interface;
class RegInterface;
class ConstInterface;
class MemInterface;
class CondInterface;
class Opcode;
class InsEncode;
class RegDef;
class RegClass;
class CodeSnippetRegClass;
class ConditionalRegClass;
class AllocClass;
class ResourceForm;
class PipeClassForm;
class PipeClassOperandForm;
class PipeClassResourceForm;
class PeepMatch;
class PeepConstraint;
class PeepReplace;
class MatchList;
class ArchDesc;
//==============================Register Allocation============================
//------------------------------RegisterForm-----------------------------------
class RegisterForm : public Form {
private:
AllocClass *_current_ac; // State used by iter_RegDefs()
public:
// Public Data
NameList _rdefs; // List of register definition names
Dict _regDef; // map register name to RegDef*
NameList _rclasses; // List of register class names
Dict _regClass; // map register class name to RegClass*
NameList _aclasses; // List of allocation class names
Dict _allocClass; // Dictionary of allocation classes
static int _reg_ctr; // Register counter
static int RegMask_Size(); // Compute RegMask size
// Public Methods
RegisterForm();
~RegisterForm();
void addRegDef(char *regName, char *callingConv, char *c_conv,
char * idealtype, char *encoding, char* concreteName);
template<typename T> T* addRegClass(const char* className);
AllocClass *addAllocClass(char *allocName);
void addSpillRegClass();
void addDynamicRegClass();
// Provide iteration over all register definitions
// in the order used by the register allocator
void reset_RegDefs();
RegDef *iter_RegDefs();
RegDef *getRegDef (const char *regName);
RegClass *getRegClass(const char *className);
// Return register mask, compressed chunk and register #
uint reg_mask(char *register_class);
// Check that register classes are compatible with chunks
bool verify();
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//------------------------------RegDef-----------------------------------------
class RegDef : public Form {
public:
// Public Data
const char *_regname; // ADLC (Opto) Register name
const char *_callconv; // Calling convention
const char *_c_conv; // Native calling convention, 'C'
const char *_idealtype; // Ideal Type for register save/restore
const char *_concrete; // concrete register name
private:
const char *_register_encode; // The register encoding
// The chunk and register mask bits define info for register allocation
uint32 _register_num; // Which register am I
public:
// Public Methods
RegDef(char *regname, char *callconv, char *c_conv,
char *idealtype, char *encoding, char *concrete);
~RegDef(); // Destructor
// Interface to define/redefine the register number
void set_register_num(uint32 new_register_num);
// Bit pattern used for generating machine code
const char *register_encode() const;
// Register number used in machine-independent code
uint32 register_num() const;
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//------------------------------RegClass---------------------------------------
// Generic register class. This register class is the internal representation
// for the following .ad file format:
//
// reg_class ptr(RAX, RBX, ...);
//
// where ptr is the name of the register class, RAX and RBX are registers.
//
// This register class allows registers to be spilled onto the stack. Spilling
// is allowed is field _stack_or_reg is true.
class RegClass : public Form {
public:
// Public Data
const char *_classid; // Name of class
NameList _regDefs; // List of registers in class
Dict _regDef; // Dictionary of registers in class
protected:
bool _stack_or_reg; // Allowed on any stack slot
public:
// Public Methods
RegClass(const char *classid);// Constructor
virtual ~RegClass();
void addReg(RegDef *regDef); // Add a register to this class
uint size() const; // Number of registers in class
int regs_in_word( int wordnum, bool stack_also );
const RegDef *get_RegDef(const char *regDef_name) const;
// Returns the lowest numbered register in the mask.
const RegDef* find_first_elem();
// Iteration support
void reset(); // Reset the following two iterators
RegDef *RegDef_iter(); // which move jointly,
const char *rd_name_iter(); // invoking either advances both.
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
virtual bool has_stack_version() {
return _stack_or_reg;
}
virtual void set_stack_version(bool flag) {
_stack_or_reg = flag;
}
virtual void declare_register_masks(FILE* fp);
virtual void build_register_masks(FILE* fp);
};
//------------------------------CodeSnippetRegClass----------------------------
// Register class that has an user-defined C++ code snippet attached to it
// to determine at runtime which register class to use. This register class is
// the internal representation for the following .ad file format:
//
// reg_class actual_dflt_reg %{
// if (VM_Version::has_vfp3_32()) {
// return DFLT_REG_mask();
// } else {
// return DFLT_LOW_REG_mask();
// }
// %}
//
// where DFLT_REG_mask() and DFLT_LOW_REG_mask() are the internal names of the
// masks of register classes dflt_reg and dflt_low_reg.
//
// The attached code snippet can select also between more than two register classes.
// This register class can be, however, used only if the register class is not
// cisc-spillable (i.e., the registers of this class are not allowed on the stack,
// which is equivalent with _stack_or_reg being false).
class CodeSnippetRegClass : public RegClass {
protected:
char* _code_snippet;
public:
CodeSnippetRegClass(const char* classid);// Constructor
~CodeSnippetRegClass();
void set_code_snippet(char* code) {
_code_snippet = code;
}
char* code_snippet() {
return _code_snippet;
}
void declare_register_masks(FILE* fp);
void build_register_masks(FILE* fp) {
// We do not need to generate register masks because we select at runtime
// between register masks generated for other register classes.
return;
}
};
//------------------------------ConditionalRegClass----------------------------
// Register class that has two register classes and a runtime condition attached
// to it. The condition is evaluated at runtime and either one of the register
// attached register classes is selected. This register class is the internal
// representation for the following .ad format:
//
// reg_class_dynamic actual_dflt_reg(dflt_reg, low_reg,
// %{ VM_Version::has_vfp3_32() }%
// );
//
// This example is equivalent to the example used with the CodeSnippetRegClass
// register class. A ConditionalRegClass works also if a register class is cisc-spillable
// (i.e., _stack_or_reg is true), but if can select only between two register classes.
class ConditionalRegClass : public RegClass {
protected:
// reference to condition code
char* _condition_code; // C++ condition code to dynamically determine which register class to use.
// Example syntax (equivalent to previous example):
//
// reg_class actual_dflt_reg(dflt_reg, low_reg,
// %{ VM_Version::has_vfp3_32() }%
// );
// reference to conditional register classes
RegClass* _rclasses[2]; // 0 is the register class selected if the condition code returns true
// 1 is the register class selected if the condition code returns false
public:
ConditionalRegClass(const char* classid);// Constructor
~ConditionalRegClass();
virtual void set_stack_version(bool flag) {
RegClass::set_stack_version(flag);
assert((_rclasses[0] != NULL), "Register class NULL for condition code == true");
assert((_rclasses[1] != NULL), "Register class NULL for condition code == false");
_rclasses[0]->set_stack_version(flag);
_rclasses[1]->set_stack_version(flag);
}
void declare_register_masks(FILE* fp);
void build_register_masks(FILE* fp) {
// We do not need to generate register masks because we select at runtime
// between register masks generated for other register classes.
return;
}
void set_rclass_at_index(int index, RegClass* rclass) {
assert((0 <= index && index < 2), "Condition code can select only between two register classes");
_rclasses[index] = rclass;
}
void set_condition_code(char* code) {
_condition_code = code;
}
char* condition_code() {
return _condition_code;
}
};
//------------------------------AllocClass-------------------------------------
class AllocClass : public Form {
private:
public:
// Public Data
char *_classid; // Name of class
NameList _regDefs; // List of registers in class
Dict _regDef; // Dictionary of registers in class
// Public Methods
AllocClass(char *classid); // Constructor
void addReg(RegDef *regDef); // Add a register to this class
uint size() {return _regDef.Size();} // Number of registers in class
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//==============================Frame Handling================================
//------------------------------FrameForm-------------------------------------
class FrameForm : public Form {
private:
public:
// Public Data
bool _direction; // Direction of stack growth
char *_sync_stack_slots;
char *_inline_cache_reg;
char *_interpreter_method_oop_reg;
char *_interpreter_frame_pointer_reg;
char *_cisc_spilling_operand_name;
char *_frame_pointer;
char *_c_frame_pointer;
char *_alignment;
bool _return_addr_loc;
bool _c_return_addr_loc;
char *_return_addr;
char *_c_return_addr;
char *_in_preserve_slots;
char *_varargs_C_out_slots_killed;
char *_calling_convention;
char *_c_calling_convention;
char *_return_value;
char *_c_return_value;
// Public Methods
FrameForm();
~FrameForm();
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//==============================Scheduling=====================================
//------------------------------PipelineForm-----------------------------------
class PipelineForm : public Form {
private:
public:
// Public Data
NameList _reslist; // List of pipeline resources
FormDict _resdict; // Resource Name -> ResourceForm mapping
int _rescount; // Number of resources (ignores OR cases)
int _maxcycleused; // Largest cycle used relative to beginning of instruction
NameList _stages; // List of pipeline stages on architecture
int _stagecnt; // Number of stages listed
NameList _classlist; // List of pipeline classes
FormDict _classdict; // Class Name -> PipeClassForm mapping
int _classcnt; // Number of classes
NameList _noplist; // List of NOP instructions
int _nopcnt; // Number of nop instructions
bool _variableSizeInstrs; // Indicates if this architecture has variable sized instructions
bool _branchHasDelaySlot; // Indicates that branches have delay slot instructions
int _maxInstrsPerBundle; // Indicates the maximum number of instructions for ILP
int _maxBundlesPerCycle; // Indicates the maximum number of bundles for ILP
int _instrUnitSize; // The minimum instruction unit size, in bytes
int _bundleUnitSize; // The bundle unit size, in bytes
int _instrFetchUnitSize; // The size of the I-fetch unit, in bytes [must be power of 2]
int _instrFetchUnits; // The number of I-fetch units processed per cycle
// Public Methods
PipelineForm();
~PipelineForm();
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//------------------------------ResourceForm-----------------------------------
class ResourceForm : public Form {
public:
unsigned mask() const { return _resmask; };
private:
// Public Data
unsigned _resmask; // Resource Mask (OR of resource specifier bits)
public:
// Virtual Methods
virtual ResourceForm *is_resource() const;
// Public Methods
ResourceForm(unsigned resmask); // Constructor
~ResourceForm(); // Destructor
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//------------------------------PipeClassOperandForm-----------------------------
class PipeClassOperandForm : public Form {
private:
public:
// Public Data
const char *_stage; // Name of Stage
unsigned _iswrite; // Read or Write
unsigned _more_instrs; // Additional Instructions
// Public Methods
PipeClassOperandForm(const char *stage, unsigned iswrite, unsigned more_instrs)
: _stage(stage)
, _iswrite(iswrite)
, _more_instrs(more_instrs)
{};
~PipeClassOperandForm() {}; // Destructor
bool isWrite() const { return _iswrite != 0; }
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//------------------------------PipeClassResourceForm--------------------------
class PipeClassResourceForm : public Form {
private:
public:
// Public Data
const char *_resource; // Resource
const char *_stage; // Stage the resource is used in
int _cycles; // Number of cycles the resource is used
// Public Methods
PipeClassResourceForm(const char *resource, const char *stage, int cycles)
// Constructor
: _resource(resource)
, _stage(stage)
, _cycles(cycles)
{};
~PipeClassResourceForm() {}; // Destructor
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//------------------------------PipeClassForm----------------------------------
class PipeClassForm : public Form {
private:
public:
// Public Data
const char *_ident; // Name of class
int _num; // Used in name of MachNode subclass
NameList _parameters; // Locally defined names
FormDict _localNames; // Table of operands & their types
FormDict _localUsage; // Table of operand usage
FormList _resUsage; // List of resource usage
NameList _instructs; // List of instructions and machine nodes that use this pipeline class
bool _has_fixed_latency; // Always takes this number of cycles
int _fixed_latency; // Always takes this number of cycles
int _instruction_count; // Number of instructions in first bundle
bool _has_multiple_bundles; // Indicates if 1 or multiple bundles
bool _has_branch_delay_slot; // Has branch delay slot as last instruction
bool _force_serialization; // This node serializes relative to surrounding nodes
bool _may_have_no_code; // This node may generate no code based on register allocation
// Virtual Methods
virtual PipeClassForm *is_pipeclass() const;
// Public Methods
PipeClassForm(const char *id, int num);
// Constructor
~PipeClassForm(); // Destructor
bool hasFixedLatency() { return _has_fixed_latency; }
int fixedLatency() { return _fixed_latency; }
void setFixedLatency(int fixed_latency) { _has_fixed_latency = 1; _fixed_latency = fixed_latency; }
void setInstructionCount(int i) { _instruction_count = i; }
void setMultipleBundles(bool b) { _has_multiple_bundles = b; }
void setBranchDelay(bool s) { _has_branch_delay_slot = s; }
void setForceSerialization(bool s) { _force_serialization = s; }
void setMayHaveNoCode(bool s) { _may_have_no_code = s; }
int InstructionCount() const { return _instruction_count; }
bool hasMultipleBundles() const { return _has_multiple_bundles; }
bool hasBranchDelay() const { return _has_branch_delay_slot; }
bool forceSerialization() const { return _force_serialization; }
bool mayHaveNoCode() const { return _may_have_no_code; }
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
//==============================Peephole Optimization==========================
//------------------------------Peephole---------------------------------------
class Peephole : public Form {
private:
static int _peephole_counter;// Incremented by each peephole rule parsed
int _peephole_number;// Remember my order in architecture description
PeepMatch *_match; // Instruction pattern to match
PeepConstraint *_constraint; // List of additional constraints
PeepReplace *_replace; // Instruction pattern to substitute in
Peephole *_next;
public:
// Public Methods
Peephole();
~Peephole();
// Append a peephole rule with the same root instruction
void append_peephole(Peephole *next_peephole);
// Store the components of this peephole rule
void add_match(PeepMatch *only_one_match);
void append_constraint(PeepConstraint *next_constraint);
void add_replace(PeepReplace *only_one_replacement);
// Access the components of this peephole rule
int peephole_number() { return _peephole_number; }
PeepMatch *match() { return _match; }
PeepConstraint *constraints() { return _constraint; }
PeepReplace *replacement() { return _replace; }
Peephole *next() { return _next; }
void dump(); // Debug printer
void output(FILE *fp); // Write info to output files
};
class PeepMatch : public Form {
private:
char *_rule;
// NameList _depth; // Depth of this instruction
NameList _parent;
NameList _position;
NameList _instrs; // List of instructions in match rule
NameList _input; // input position in parent's instruction
int _max_position;
public:
// Public Methods
PeepMatch(char *rule);
~PeepMatch();
// Insert info into the match-rule
void add_instruction(int parent, int position, const char *name, int input);
// Access info about instructions in the peep-match rule
int max_position();
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