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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
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#ifndef SHARE_ADLC_ARENA_HPP
#define SHARE_ADLC_ARENA_HPP
void* AllocateHeap(size_t size);
void* ReAllocateHeap(void* old_ptr, size_t size);
// All classes in adlc may be derived
// from one of the following allocation classes:
//
// For objects allocated in the C-heap (managed by: malloc & free).
// - CHeapObj
//
// For classes used as name spaces.
// - AllStatic
//
class CHeapObj {
public:
void* operator new(size_t size) throw();
void operator delete(void* p);
void* new_array(size_t size);
};
// Base class for classes that constitute name spaces.
class AllStatic {
public:
void* operator new(size_t size) throw();
void operator delete(void* p);
};
//------------------------------Chunk------------------------------------------
// Linked list of raw memory chunks
class Chunk: public CHeapObj {
private:
// This ordinary operator delete is needed even though not used, so the
// below two-argument operator delete will be treated as a placement
// delete rather than an ordinary sized delete; see C++14 3.7.4.2/p2.
void operator delete(void* p);
public:
void* operator new(size_t size, size_t length) throw();
void operator delete(void* p, size_t length);
Chunk(size_t length);
enum {
init_size = 1*1024, // Size of first chunk
size = 32*1024 // Default size of an Arena chunk (following the first)
};
Chunk* _next; // Next Chunk in list
size_t _len; // Size of this Chunk
void chop(); // Chop this chunk
void next_chop(); // Chop next chunk
// Boundaries of data area (possibly unused)
char* bottom() const { return ((char*) this) + sizeof(Chunk); }
char* top() const { return bottom() + _len; }
};
//------------------------------Arena------------------------------------------
// Fast allocation of memory
class Arena: public CHeapObj {
protected:
friend class ResourceMark;
friend class HandleMark;
friend class NoHandleMark;
Chunk *_first; // First chunk
Chunk *_chunk; // current chunk
char *_hwm, *_max; // High water mark and max in current chunk
void* grow(size_t x); // Get a new Chunk of at least size x
size_t _size_in_bytes; // Size of arena (used for memory usage tracing)
public:
Arena();
Arena(size_t init_size);
Arena(Arena *old);
~Arena() { _first->chop(); }
char* hwm() const { return _hwm; }
// Fast allocate in the arena. Common case is: pointer test + increment.
void* Amalloc(size_t x) {
#ifdef _LP64
x = (x + (8-1)) & ((unsigned)(-8));
#else
x = (x + (4-1)) & ((unsigned)(-4));
#endif
if (_hwm + x > _max) {
return grow(x);
} else {
char *old = _hwm;
_hwm += x;
return old;
}
}
// Further assume size is padded out to words
// Warning: in LP64, Amalloc_4 is really Amalloc_8
void *Amalloc_4(size_t x) {
assert( (x&(sizeof(char*)-1)) == 0, "misaligned size" );
if (_hwm + x > _max) {
return grow(x);
} else {
char *old = _hwm;
_hwm += x;
return old;
}
}
// Fast delete in area. Common case is: NOP (except for storage reclaimed)
void Afree(void *ptr, size_t size) {
if (((char*)ptr) + size == _hwm) _hwm = (char*)ptr;
}
void *Acalloc( size_t items, size_t x );
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