/*
* Copyright (c) 1997, 2019, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
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*/
#ifndef OS_SOLARIS_OSTHREAD_SOLARIS_HPP
#define OS_SOLARIS_OSTHREAD_SOLARIS_HPP
// This is embedded via include into the class OSThread
public:
typedef thread_t thread_id_t;
private:
uint _lwp_id; // lwp ID, only used with bound threads
int _native_priority; // Saved native priority when starting
// a bound thread
sigset_t _caller_sigmask; // Caller's signal mask
bool _vm_created_thread; // true if the VM created this thread,
// false if primary thread or attached thread
public:
uint lwp_id() const { return _lwp_id; }
int native_priority() const { return _native_priority; }
// Set and get state of _vm_created_thread flag
void set_vm_created() { _vm_created_thread = true; }
bool is_vm_created() { return _vm_created_thread; }
// Methods to save/restore caller's signal mask
sigset_t caller_sigmask() const { return _caller_sigmask; }
void set_caller_sigmask(sigset_t sigmask) { _caller_sigmask = sigmask; }
#ifndef PRODUCT
// Used for debugging, return a unique integer for each thread.
int thread_identifier() const { return _thread_id; }
#endif
#ifdef ASSERT
// On solaris reposition can fail in two ways:
// 1: a mismatched pc, because signal is delivered too late, target thread
// is resumed.
// 2: on a timeout where signal is lost, target thread is resumed.
bool valid_reposition_failure() {
// only 1 and 2 can happen and we can handle both of them
return true;
}
#endif
void set_lwp_id(uint id) { _lwp_id = id; }
void set_native_priority(int prio) { _native_priority = prio; }
public:
os::SuspendResume sr;
private:
ucontext_t* _ucontext;
public:
ucontext_t* ucontext() const { return _ucontext; }
void set_ucontext(ucontext_t* ptr) { _ucontext = ptr; }
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