/*
* Copyright (c) 2019, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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* published by the Free Software Foundation.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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#ifndef OS_BSD_GC_Z_ZBACKINGFILE_BSD_HPP
#define OS_BSD_GC_Z_ZBACKINGFILE_BSD_HPP
#include "memory/allocation.hpp"
class ZPhysicalMemory;
// On macOS, we use a virtual backing file. It is represented by a reserved virtual
// address space, in which we commit physical memory using the mach_vm_map() API.
// The multi-mapping API simply remaps these addresses using mach_vm_remap() into
// the different heap views. This works as-if there was a backing file, it's just
// that the file is represented with memory mappings instead.
class ZBackingFile {
private:
uintptr_t _base;
size_t _size;
bool _initialized;
bool commit_inner(size_t offset, size_t length);
public:
ZBackingFile();
bool is_initialized() const;
size_t size() const;
size_t commit(size_t offset, size_t length);
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