- Enclosing class:
- AudioFormat
public static class AudioFormat.Encoding extends Object
Encoding class names the specific type of data representation
 used for an audio stream. The encoding includes aspects of the sound
 format other than the number of channels, sample rate, sample size, frame
 rate, frame size, and byte order.
 One ubiquitous type of audio encoding is pulse-code modulation (PCM), which is simply a linear (proportional) representation of the sound waveform. With PCM, the number stored in each sample is proportional to the instantaneous amplitude of the sound pressure at that point in time. The numbers may be signed or unsigned integers or floats. Besides PCM, other encodings include mu-law and a-law, which are nonlinear mappings of the sound amplitude that are often used for recording speech.
 You can use a predefined encoding by referring to one of the static
 objects created by this class, such as PCM_SIGNED or
 PCM_UNSIGNED. Service providers can create new encodings, such as
 compressed audio formats, and make these available through the
 AudioSystem class.
 
 The Encoding class is static, so that all AudioFormat
 objects that have the same encoding will refer to the same object (rather
 than different instances of the same class). This allows matches to be
 made by checking that two format's encodings are equal.
- Since:
- 1.3
- See Also:
- AudioFormat,- FormatConversionProvider
- 
Field SummaryFields Modifier and Type Field Description static AudioFormat.EncodingALAWSpecifies a-law encoded data.static AudioFormat.EncodingPCM_FLOATSpecifies floating-point PCM data.static AudioFormat.EncodingPCM_SIGNEDSpecifies signed, linear PCM data.static AudioFormat.EncodingPCM_UNSIGNEDSpecifies unsigned, linear PCM data.static AudioFormat.EncodingULAWSpecifies u-law encoded data.
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Constructor Summary
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Method SummaryModifier and Type Method Description booleanequals(Object obj)Indicates whether the specified object is equal to this encoding, returningtrueif the objects are equal.inthashCode()Returns a hash code value for this encoding.StringtoString()Provides theStringrepresentation of the encoding.
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Field Details- 
PCM_SIGNEDSpecifies signed, linear PCM data.
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PCM_UNSIGNEDSpecifies unsigned, linear PCM data.
- 
PCM_FLOATSpecifies floating-point PCM data.- Since:
- 1.7
 
- 
ULAWSpecifies u-law encoded data.
- 
ALAWSpecifies a-law encoded data.
 
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- 
Constructor Details- 
EncodingConstructs a new encoding.- Parameters:
- name- the name of the new type of encoding
 
 
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Method Details- 
equalsIndicates whether the specified object is equal to this encoding, returningtrueif the objects are equal.- Overrides:
- equalsin class- Object
- Parameters:
- obj- the reference object with which to compare
- Returns:
- trueif the specified object is equal to this encoding;- falseotherwise
- See Also:
- Object.hashCode(),- HashMap
 
- 
hashCodepublic final int hashCode()Returns a hash code value for this encoding.- Overrides:
- hashCodein class- Object
- Returns:
- a hash code value for this encoding
- See Also:
- Object.equals(java.lang.Object),- System.identityHashCode(java.lang.Object)
 
- 
toStringProvides theStringrepresentation of the encoding. ThisStringis the same name that was passed to the constructor. For the predefined encodings, the name is similar to the encoding's variable (field) name. For example,PCM_SIGNED.toString()returns the name "PCM_SIGNED".
 
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