- All Known Implementing Classes:
- BasicStroke
public interface Stroke
The 
Stroke interface allows a
 Graphics2D object to obtain a Shape that is the
 decorated outline, or stylistic representation of the outline,
 of the specified Shape.
 Stroking a Shape is like tracing its outline with a
 marking pen of the appropriate size and shape.
 The area where the pen would place ink is the area enclosed by the
 outline Shape.
 
 The methods of the Graphics2D interface that use the
 outline Shape returned by a Stroke object
 include draw and any other methods that are
 implemented in terms of that method, such as
 drawLine, drawRect,
 drawRoundRect, drawOval,
 drawArc, drawPolyline,
 and drawPolygon.
 
 The objects of the classes implementing Stroke
 must be read-only because Graphics2D does not
 clone these objects either when they are set as an attribute
 with the setStroke method or when the
 Graphics2D object is itself cloned.
 If a Stroke object is modified after it is set in
 the Graphics2D context then the behavior
 of subsequent rendering would be undefined.
- See Also:
- BasicStroke,- Graphics2D.setStroke(java.awt.Stroke)
- 
Method SummaryModifier and Type Method Description ShapecreateStrokedShape(Shape p)Returns an outlineShapewhich encloses the area that should be painted when theShapeis stroked according to the rules defined by the object implementing theStrokeinterface.
- 
Method Details- 
createStrokedShapeReturns an outlineShapewhich encloses the area that should be painted when theShapeis stroked according to the rules defined by the object implementing theStrokeinterface.- Parameters:
- p- a- Shapeto be stroked
- Returns:
- the stroked outline Shape.
 
 
-